安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1623423360
They already have lots of compatibility mods, and since its literally the most downloaded mod on the workshop I think it would make sense to have compatibility.
No idea why Paradox just allows us to decide ourselfs if we want Spacebar pause in mp...
Editing the previous message*:
Forgot to add, you'd want to make it something else but 'SPACE'.
That way in the single-player you wouldn't have a problem of insta pause/unpause.
Just to clear up, add # in front of alwaysTransparent = yes
That way it won't block the feature from appearing or change it to 'no'.
For me it's the 'RIGH', which is bound to my mouse, which in turn has 6 adjustable side buttons :D
If you want UI Overhaul Dynamic to have the pause option:
1. Go to: steamapps\workshop\content\281990\1623423360\interface
2. Open main.gui
3. Find and replace with the following text:
buttonType = {
name = "start_stop_icons"
quadTextureSprite = "GFX_start_stop_icons"
position = { x = -207 y = 10 }
orientation = upper_right
if_resolution = {
max_width = 1600
position = { x = -197 y = 10 }
}
frame = 1
shortcut = "SPACE"
clicksound = ui_click_pause
oversound = no_sound
# alwaysTransparent = yes
}
The 'alwaysTransparent = yes' was the line preventing hotkey usage.