Natural Selection 2

Natural Selection 2

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TremNS2 (Out of Date, check my workshop for the newer edition)
   
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Modification: Gameplay Tweak
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214.732 KB
2016 年 11 月 20 日 下午 7:30
2016 年 11 月 27 日 下午 8:09
47 项改动说明 ( 查看 )

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TremNS2 (Out of Date, check my workshop for the newer edition)

描述
This is the old version. Apparently ns2's builder decided to create a new one for some reason, likely my own fault.

New one:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=808128703
ID: 302b10bf
热门讨论 查看全部(1)
2
2016 年 11 月 23 日 下午 11:54
Balancing Recommendations
>|KoR|<Frisqy.ViruS (ZdrytchX)
7 条留言
_Grendel_ 2016 年 11 月 23 日 下午 1:12 
Well I haven't seen anything new added to ns2 in a looooooooooooooong time (The "MG" was made by a community member). FLG got new models into the game.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作者] 2016 年 11 月 22 日 下午 8:04 
I dunno about that. NS2 Combat seems.... well its community is small. I don't own the game either, since it's like an additioanal 20 dollars or whatever the price is now if it was decreased,

If I were to import models, I think UWE are better people to ask
_Grendel_ 2016 年 11 月 22 日 上午 9:15 
Might want to talk to the combat devs. They know a thing or two about getting models into the spark engine.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作者] 2016 年 11 月 22 日 上午 8:37 
I also need to learn a lot about lua before I can go as far as creating alien classes (since tremulous has 10 alien classes, while ns2 only has 5 while having upgradable traits), and my ATCS progress kinda stalled when i realised that I fucked up (copied the map over itself, I've even done this on several tremulous maps too fml) and archie said he'll try to do something about allowing .bsp (quake3) file conversions. At the moment he said that he's able to convert source map files but if I can find a converter that can convert q3map2 files into source map files, woah shit, killing NS2 with ATCS 24/7 will be probably closer than I currently think.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [作者] 2016 年 11 月 22 日 上午 8:37 
No plans yet since I actually don't have proper prorgamming knowledge. An example of what I can do however: https://github.com/ZdrytchX/GPP-1-1

Kharnov (who is now the community manager or something for Unvanquished) once said "If anyone has done everything, ViruS has." He's wrong in the fact that I've never actually made models before. But he's correct in other things: importing models, importing and/or modifying and/or creating sounds, textures, maps, gameplay code, user interface, physics, huds, server customisation, hosting a server, and owning a collection of maps that is large enough to invalidate my own data-1.1.0.pk3. But I have not made models before.
_Grendel_ 2016 年 11 月 22 日 上午 8:10 
Are you porting/remaking all the trem models in ns2? Or just using ns2 models?
Curious 2016 年 11 月 21 日 下午 2:46 
My god I remember this game! It's been so long since I've played Tremulous, I can't wait to see this done