Stellaris

Stellaris

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Let's Colonize the Solar System
   
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7.139 KB
2016 年 11 月 7 日 下午 3:33
2017 年 6 月 21 日 上午 1:52
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Let's Colonize the Solar System

描述
(Compatible with Stellaris v 1.6)

IMPORTANT NOTE

Another modder has created a similar and updated version of this mod. I recommend you do not use my mod, but follow this link to the new mod:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2041867962

Let's Colonize the Solar System

Let's Colonize the Sol System is intended for people who like to play as humans starting from the Sol system, and want to be able to colonize part of the Sol system.

The mod provides an event-driven option to colonize up to 7 planet/moons of the solar system.

At the start of each game, Earth is the only planet or moon capable of being colonised. Through a series of special projects the player can gradually convert some of the planets and moons to a habitable planet type. These projects only apply to the solar system.

The terraforming process begins, on average, 30 months after the start of the game. Initially you will be given the option to terraform the Moon, then Mars. After that you will have te opportunity to terraform Europa, Ganymede, Titan, Venus and Pluto. You must colonize the Moon and Mars to continue with the terraforming program, but once they have been colonized, you may selectively colonize the remaining planets/moons.

To play the mod simply select the 'Let's Colonize Sol' system intializer during game set up.

The game is intended to be played with United Earth. You can modify the setup of this empire, but you can't use a different empire.

Key features:

- An enhanced Sol system, with additional moons and revised planetary distances and planet/moon sizes.
- Systems nearby to Sol appear in the correct positions with revised system initializer.
- Event driven terraforming system for Sol.

If you're interested in playing this mod with more system initializers for real stars, try my mod Sol Unleashed, which can be found here:

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=698028895


If anyone finds any bugs; has any suggestions for changes/improvements; or wants to see particular star systems in the mod, please let me know.

Compatibility:

This mod has a fairly small footprint, so it should be compatible with most other mods.

If you find incompatibilities that you would like me to try to fix, let me know and I will take a look.

Terms of use in other mods:

You may use this mod in other mods provided you credit me. I would also be grateful if you would tell me that you're using my mod, in the comments below.

Credits:

Lex Peregrine for the design of the systems: Barnard's Star, Sirius, Procyon and Alpha Centauri.
35 条留言
ositodefelpa  [作者] 2020 年 4 月 19 日 上午 4:31 
Thanks, I've added a link to your mod in my description above :-)
Syphilis 2020 年 4 月 18 日 下午 9:31 
Syphilis 2018 年 6 月 21 日 下午 3:33 
Man Ive been thinking about doing that too lol. I too struggle with time and I have no base for stellaris modding :S. I have no clue where to begin. Regardless, best of luck for you.
ositodefelpa  [作者] 2018 年 6 月 21 日 上午 2:22 
Yes, me too, but for personal reasons I have had to give up all my modding of Stellaris. :-(

Thank you for your positive comments.

It Isn't difficult to do this mod, just a bit time consuming, so if anyone wants to pick it up, they're freee to do so, using as much of the original mod as they want.
Syphilis 2018 年 6 月 20 日 下午 10:43 
Im sad to see this go. The terraforming anomaly update really hasnt been used extensivily for a terraformed sol start. If anything, this mod still is unique... The only way I can see however to make this mod 'relevant' is if this mod was updated to add a custom terraforming candidate anomaly to all the colonizable planets in this mod. Then have a custom tech for each one while till holding true to the mod's overall concept just like this use to have custom research events for each world.
ositodefelpa  [作者] 2018 年 1 月 13 日 上午 7:09 
Note that I'm no longer updating this mod, and it probably doesn't work with recent updates to the game. It's not so relevant anymore since PDX added a terraforming anomaly to the game.
ositodefelpa  [作者] 2017 年 5 月 13 日 上午 9:14 
I think it works fine with Banks, but I've amended the version number anyway. Any problems, let me know.
taketheshot56 2017 年 5 月 10 日 下午 5:21 
very excited to see if this updates.
FingerPuppetZombie (FPZ) 2017 年 5 月 10 日 下午 1:07 
Any plans to upgrade to v1.6?
ositodefelpa  [作者] 2017 年 4 月 28 日 上午 3:59 
@MacAurelius
I haven't tried Astro's mod (although it does look interesting), but looking at the description, it wouldn't surprise me if there were an incompatibility. Sadly, I doubt this can be easily fixed. I'd probably have to make a version of my own mod specifically to work with Astro's mod.