安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










no there should be a wotc version tho
! great way to fuck up a new play thro. and hours of playing,and testing.. thax
I'm running the mod with Long War 2 and on starting a new game to test the setup I had a full party of humans. Sadly, two were wearing Krogan armor and had 12" necks, one was wearing Turian armor and actually looked okay and one had a Salarian body with the neckpiece clipping through her head.
I assume that there is something in place to prevent humans from spawning with these bodies, but it's not working?
Really hoping to fix this as it looks excellent and I'm really hoping to overhaul Xcom into aa mass effect game.
Many thanks!
PS. I have the cosmetic fix patch enabled as well.