安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









like swords to match protectorate style
if i EVER mod, the first thing im gonna make is CUSTOM protectorate armour and weapons all balanced(ish) like this also how about a new ship u buy at license shop? also i dont mind u copied the protectorate stuff from intro
ik its alot but know i loved mod
An FU-version of this sounds interesting, I'd like to see it once you're done. (I may even link it here if that's ok with you)
I updated my copy of the mod according to my vision, exclusing set boni and more broad set of ingredients for now.
Would it be an issue if I posted a variation of your mod once/if i have progressed more?
I'd of course reference yours as the idea and basis, but it would be more adequate and requiring FU.
Hey there, yes you can unpack this mod. This mod wasn't really designed for balance with frackin universe, and I do not have a lot of time to update it.
Follow this guide to unpack the mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745239455
Recipes can be modified in .recipe files, the actual item data is stored in .chest, .head, and .legs.
I forgot how the multipliers work, but you should be able to figure something out if you unpack the base game files and look for other types of armour.
I think this armor needs balancing.
1) too much damage, not enough armor. there is armor in Frackin' Universe with more armor.
2) i find that this armor should have other benificial attributes, such as set boni - for instance heat and poison resist.
3) each armor piece has the same values - it should be different and more in line with other armor in this game:
the chest piece needs more materials but also gives more boni.
4) while grind is necessary for end-game items, it is too much mindless grinding. I would appreciate
it needing a wider variety of ingredients, some of which may be hard to find.
What do you think?
A question:
Can I manually edit this mod locally, for instance increase armor from 72 to 90?
If so, how?
1. Get a mod with an expensive item that is very easy to get
2. Gather alot of the item and sell it all
3. Get a mod with an ore shop for all your meterials