Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem






Reddit 









That's weird, do you have other mods installed?
Some other mods have "fixed" vanilla mechanics by allowing the crafting in other stations that by common sense should be allowed. This mod facilitates the need for how-♥♥♥♥♥♥♥-many more stations, in the same gameplay mode-set as vanilla, but worse because research is a thing. You can't ignore them. Just so you know these researches and quests are just a lot of button clicking in the theme of WoW fetch quests. They COULD do this in a way of multiple progressions, but instead they act as hurdles... And what do i mean by that? Having crafted 20 tungsten bars, Vs. having 20 tungsten bars is an example.
So, No, Its not worth what it adds, Vanilla has too many crafting stations already. I would call it a vanilla+ mod but its literally rewriting vanilla in a ♥♥♥♥♥♥ up, and worse way.