Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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dodgy bleach
项目 (29)
2x Unit Size For Rome Only
创建者: Biocarbinol
Only Rome has larger units, the rest have normal size, unfair, just for fun (its a game). As a result all naval units have 2 ships. Thats also for land units going to sea. Naval landings work, naval battles are tricky/clumsy your manouvers after first enga...
A world to explore
创建者: AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Achilles
创建者: charlybrn
My first mod :P i'm trying to create trojan war heroes for the greek states. Compatible with Myrmidons mod. Enjoy!!!! Available to Macedon, Epirus, Sparta, Seleucid and Athens. -Works with any unit size. -No atrittion in campaign(for this unit only). -Recr...
Alternate Carthage Emblem
创建者: Volk
Not historically accurate. I didn't like the vanilla emblem nor the other alternatives I found all that much, so I decided to make my own. Enjoy!...
Base Income 0
创建者: GreenJKing
This mod reduces the base income of all factions to 0. There will be a big reduction in full stack spamming from single settlement factions. Save game compatible Compatible with Radious and all other mods! Base income 1000: http://psteamcommunity.yuanyoumao.com/shared...
Battle mod
创建者: Andrew Boyarsky
Update: 06.10.2021 New animation has been added. Now you do not need to install additional mods with animation I am proud to present to you, my battle mod. I have tried to make the battles more spectacular and bloody and I've made ​​some changes that I thi...
Better AI Recruitment
创建者: Litharion
Better AI Recruitment for Rome II Rome II Emperor Edition Rise of the Republic compatible This mod enhances the Campaign AI by building better melee based armies as well as improving the faction specific recruitment behavior.The AI will for example recruit...
Better Blood Textures for Blood & Gore DLC (Update 21.11.2013)
创建者: Mech_Donald
Hi guys, Here is a small enhancement for the blood Textures coming with the Blood DLC. I remade blood on bodies and blood on floor as well. Also the blood color is toned down a bit. This is just a small part of my actual "Special Effects Enhancement Mod" h...
Better Generals for Carthage
创建者: RAF
About this mod: This mod will change all 20 General models for the faction "Carthage". I didn't want to be historically correct, i just want to make the generals look like i imagine Carthage. My wish was to let them look "mixed" like the real Carthage was,...
Cloud Removal
创建者: Steerpike
Removes clouds from the campaign map, which speeds up your FPS. Keeps weather-related clouds for rain storms, snow, sandstorms, etc....
Confederation's Mod
创建者: Faerber
UPDATED! This mod changes the vanilla confederation names. The changes are the following: Gaul - Chiefdom of Gaul Celtic - Chiefdom of Andraste Germanic - Confederation of Midguard Iberia - Tribes of Iberia British Celts - United Chiefdom of the Isle *if y...
Corinthian Greek Helmets
创建者: Hephest
Hello guys. I am a big fan of the corinthian helmet used by the ancient greeks and, personally, I think it gives a respectable look to a soldier on the battlefield. However, Rome Total War II happens at a time when most of the greek armies abandoned this h...
Double Experience (Units)
创建者: Ø76923
This modifies a single file, halving the amount of experience required to gain an echelon. It is only incompatible with mods that change what experience point thresholds units gain echelons at. It will work with "Traits, Talents and Toadies". Goes well wit...
Double Size Garrisons
创建者: Itchian Scratchi
Sick of auto-resolving settlement battles against garrisons of 6 or 7 units. Not worth your time to enter battle with them. Then this mod is for you. This mod simply doubles the sizes of garrisons. So now when you come across that little backwater village,...
Dresden's Sack, Liberation and Diplomatic Options Mod
创建者: Dresden
This mod gives all diplomatic and occupation options to all factions: Sacking, Liberating, Looting, Razing, Subjugating, Confederating, Forming Satrapies and Forming Client States. Patch 20 compatible. Click here for a version that is compatible with Divid...
Eagle for First Cohort
创建者: Ø76923
A little mod that gives the first cohort an eagle standard bearer. Enjoy! This goes well with: Historical Eagle Cohort (double size) also try: More Dust Better Spacing Smaller Projectile Trails Badass Units Badass Unit Faction Add-on Double XP City Names P...
Major Factions Carthage
创建者: Darick Skarr
Grand Campaign and Hannibal at the Gates This mod adds a bonus income to the capital of Carthage. The aim is to increase the survivability and expansion of the major empires. There are several more mods that add a bonus income to other empires. You can sub...
Military Public Order Bonus
创建者: Old Man
This is a very simple mod that gives public order bonuses to most of the military buidings of each of the 4 cultures whilest trying to maintain the buildings context within the overal game. In short what this means is whilst Roman, Hellenistic and Eastern ...
Minor Factions
创建者: Darick Skarr
Grand Campaign and Caesar in Gaul This mod removes the hidden bonus minor factions receive. It also lowers minor faction base income. Previously all factions had the same base income. It does not affect any playable factions in the Grand Campaign or Caesar...
Mobs and Plebs fight with bricks!
创建者: Sheph
Urban Mediterranean mobs were much more powerful than CA gives them credit for. In reality, each house had its own roof that was used for sleeping and safety. Compatible with Vanilla, Radious, DEI and probably most mods 1) Mob units now throw missiles OVER...
New lighting and environments mod from "Aztec's Environments and Lightings"
This mod is updated to the latest version released by the Aztec 20/06/2016 Works both with the latest Patch 18 Power & Politics and with the previous pach 17. This mod is to Aztec and all merits are his. Not existing in Steam Workshops, I've only taken by ...
No Besieging Attrition
创建者: ANS4
Does what it says in the title, no attrition for the besieger, plus to be fair it reduces the besieged attrition by one third and it also reduces the desertion and disease attrition by half. That's just my personal preference, as i think attrition is a bit...
No More Heart Attacks.
创建者: Wholesome Belisarius
This mod simply removes the secondary attack animations. These are the attacks that make the soldiers look like they are hitting the air which make their enemies fall dead as if they had a heart attack. So, no more heart attacks. The only downside is that ...
Pikemen start battles with pikes
创建者: Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
Roman Houses- 24 Turns Per Year
创建者: Thunder Bagel
UPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand t...
Rome: Total War Music
创建者: Caratacus
=== Rise of the Romans Compatible ===================================== Confirmed working with the latest release of the Rise of the Romans Campaign DLC and Ancestral Update - 09/08/2018 ======================================================= This mod, the...
Sell Your Slaves
创建者: Phalangitis
Save game compatible-latest patch-update copatible and probably compatible with every other mod. Works both with Patch 18 & 19 but if you want to play the latest patch better choose THIS VERSION In ancient times slaves were an important source of income no...
Viking Raiders
创建者: Deep Rock Dwarf
--Work in progress-- I am working on fixing their buildings, so any help on where they should come from would be well needed :D Hello and behold next in line for my dark ages units, and to go with my Northumbrians unit. Fresh out of the modding oven, VIkin...