Garry's Mod

Garry's Mod

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WW2 Warships | Furutaka heavy cruiser
   
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素材类型: 插件
插件类型: 模型
插件标签: 风景, 写实
文件大小
发表于
11.426 MB
2016 年 4 月 8 日 下午 12:48
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WW2 Warships | Furutaka heavy cruiser

描述
Overview

Rigged model of the Furutaka heavy cruiser, with rotating turrets and torpedo launchers. It comes in 2 sizes: one in a 1:1 scale for compatibility with other props and ragdolls, and another one in a 1:4 scale that doesn't take up half of the map.

For a higher quality 3D preview, please visit the original upload on Sketchfab

Credits

Original assets: Wargaming.net
Porting, texturing and rigging: Me
Rigging help and advise: Kirex

Check out my Trello board[trello.com] if you want to know what ships i will be porting next!

Join my Steam group if you want to make any suggestions!

Notes

-THIS IS A RAGDOLL. It's not drivable/sinkable/destructable.
-Try not to shoot at the ship, it will crash your game.
-You can find this model inside the Addons folder in the spawn menu.


For those wondering why it's not possible to walk on or inside the ships

As I have explained several times before, the collision model of these ships is as complex as possible without making the game ♥♥♥♥ itself. If I make a convex collision model around the ship so it feels "solid", you wouldn't be able to grab and rotate the turrets with the physgun because they would be inside the ship collision mesh. And if i ever attempted to create a concave collision mesh (that is, creating it entirely from scratch), then the compiler would tell me to ♥♥♥♥ off due to how incredibly complex it would be.

About the ship interiors, you should know that I don't make these models myself, they are just ports from a different game (World of Warships in this case). Also think about the complexity of the models: the Warspite battleship has like 160k polygons. Multiply that by 5 if you want a detailed interior, which obviously Gmod can't handle.
17 条留言
Moon. 2022 年 12 月 17 日 下午 1:55 
He specifically stated in his profile he doesn't do gmod stuff anymore.
Kiyoto-Yamamoto 2022 年 12 月 17 日 下午 1:42 
hey you still makeing this stuff or is it done
shirinmak 2018 年 2 月 15 日 下午 1:02 
it's sinkable actually, if you put tons of hoverballs (not to much, not to less, and freeze it before you put hoverballs) and then after you put the hoverballs on the stern, unfreeze it, and it sinks!
shirinmak 2017 年 11 月 18 日 下午 7:21 
THIS IS AMAZING!
Traveler Lumine 2017 年 5 月 3 日 下午 8:09 
I'd love your uploaded models, would you like to upload more ships from Soviet? NOT the Tsarist Russia, another words those V tier ships. I think there are many dude need this :)
BobBQ 2016 年 10 月 10 日 下午 12:54 
These models already work in Source Filmmaker if you copy them over. A bigger problem is finding a water map large enough to use them effectively.
Akua 2016 年 8 月 29 日 下午 8:19 
Would it be possible to port these into Source Film Maker? I've been dying to make a cinematic Warships video for ages!
RockinReaper2001 2016 年 8 月 18 日 上午 5:24 
Make some destroyer's plzz :cta_emo7:
Thedragondors 2016 年 7 月 26 日 上午 8:16 
can you create all warships of world of warships and submarine if possible
(the yamato in priority pls)


(sorry for my bad english im frensh)
Moon. 2016 年 5 月 16 日 上午 9:07 
Hey Killstreaks, since we talked on facepunch I have had this idea:
Why not make a second ship model, this one a dynamic prop, where the turrets would be moved by bone tools and joint tools?
This way you can have a complex collision model, with up to 40 independent parts. I tried it on some of the Gears models and it worked rather well.
It will not of course be enough for the larger ships, but atleast they will be solid to a degree.