Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Global Sedition Miscellaneous
   
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136.014 KB
2016 年 3 月 8 日 上午 6:42
2016 年 4 月 3 日 下午 3:50
15 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Global Sedition Miscellaneous

描述
Custom Module for Global Sedition play, but not required for GS flavor.

Lumbermill - Based off of Joko Biowell Prototype.(Improvement)
- Allows a worker to Improve Forest +1 Food, +1 Production
- Gains Improvement from Ecology +1 Food
- Gains Improvement from Robotics +1 Production
- Gains Improvement from Biosphers +1 Food

Solar Array(Improvement)
- Allows a worker to Improve Desert +1 Culture, +1 Energy
- Gains Improvement from Engineering +1 Energy
- Gains Improvement from Photosystems +1 Energy
- Gains Improvement from Climate Control +1 Energy

Corps of Engineering(Building)
- Improves the life of everyone. +2 Health, +2 Engineer Slots(Production)

Historical Museum(Building)
- Improves History +2 Culture, +1 Capital, +2 Artist Slots (Culture)

Fhloston Paradise(Building)
- Improve +3 Health, +10 Culture

Defense Tower (Improvement)
- Build outside of territory
- Grant bonus to defense

Winter Greenhouse (Improvement)
- Built on Snow
- Yields +1 Food/Health/Culture

IMPORTANT: The Devs have STILL not fixed the bug that messes up unit action buttons. To prevent this, you have to acvitate all the mods to want, then hit 'Next' and let the game configure the Game Files. Then Hit Esc and let it configure the Game Files a second time. It will then work properly for the Rest of the Session.
(glorious copy-paste from Ryika)
23 条留言
Pit von Torian 2018 年 7 月 1 日 上午 9:17 
Hello, i'm in a snow flat tile without miasma and i can't buid the greenhouse. Need fix or more techs than Innovation.
Greetingd for your common sense mod.
syrkres  [作者] 2017 年 10 月 9 日 下午 4:14 
Yeah, stopped playing shortly after that, haven't really played since. SOrry.
HEDEN 2017 年 10 月 6 日 上午 9:20 
darn
only for rising tide?
syrkres  [作者] 2016 年 4 月 12 日 上午 6:45 
Np, though I have seen some with links in their comments, so wasn't sure if that is what I needed.
Insulinae 2016 年 4 月 11 日 下午 6:51 
Hi, ok I've finally found it ^^ it was directly in the game ^^

So you don't need to host it ^^

I'm just blind ;)

thx anyway for quick answer
syrkres  [作者] 2016 年 4 月 11 日 上午 7:53 
I'm not sure how to add a download link (other than subscribing to it)?
Do I need to host it somewhere other than Steam?
PS: I'm fairly new to modding myself.
Insulinae 2016 年 4 月 9 日 下午 5:13 
Hi, first thx for this mod, it sounds really great just a question (I'm new) where can I dl your mod plz ? I don't find any DL link ^^

Thx you fro answer
syrkres  [作者] 2016 年 4 月 3 日 下午 3:52 
Currently does not check to see if someone else owns plot.
Not sure if this is desired behavior or should fix. Would be sort of cool to attack a city and bring along a working to build Fortifications. Could go either way with this "feature"
syrkres  [作者] 2016 年 4 月 3 日 下午 3:50 
Now properly assigns plot of Defense Tower to first closest city.
syrkres  [作者] 2016 年 4 月 2 日 下午 4:09 
Should be under TECH Defense Grid, which seemed to make the most sense.