Xenonauts

Xenonauts

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Larger Living Quarters
   
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2015 年 10 月 5 日 下午 10:06
2015 年 10 月 13 日 下午 7:00
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Larger Living Quarters

描述
This mod increases Living Quarters' capacity from 35 to 40. It can be introduced mid-campaign, but already constructed Living Quarters will still have 35 capacity.

At the start of a game you have 10 engineers, 10 scientists and 10 soldiers. I usually get 5 additional engineers and scientists, and so the total space needed in the Living Quarters is 40, instead of 35. With this mod, you need only one Living Quarters.
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2015 年 10 月 13 日 下午 7:54
Issue and bugs
Bertaz
26 条留言
angel_1914 2020 年 9 月 27 日 上午 11:42 
I just changed the HMTL to 999 personel.
Cyanith 2020 年 1 月 5 日 下午 9:30 
It totally is!
Bertaz  [作者] 2020 年 1 月 5 日 上午 5:35 
@Cyan Never tested it, but it should work without any problems
Cyanith 2020 年 1 月 4 日 下午 2:23 
is this compatible with community edition?
Heavenly King Azrael 2019 年 7 月 20 日 下午 12:28 
"@Lord M yea nvm i got someone from the game's forums to help"


"@Bertaz [author] @Lord M What do you mean? See Albix_Fil comment and edit it with a text editor"



yeah apparently from what i remember (even though a bit foggy on the memory i blame my brain fucking damage that i do not know how bad it is) from the person that told me on the game's forums from 3 years ago (due to it being past march 26 this year from mathematical stand point)

that i had to use excel to mod the buildings.xml and a few other files as will
Bertaz  [作者] 2019 年 7 月 17 日 下午 2:15 
@bjarg23 Just change the number to 100 as explained by @Albix_Fil below
bjarg23 2019 年 7 月 17 日 下午 1:52 
hey any chance of 100 person living quarters....
Heavenly King Azrael 2017 年 3 月 26 日 下午 12:57 
yea nvm i got someone from the game's forums to help :/
Bertaz  [作者] 2017 年 3 月 25 日 上午 7:45 
@Lord M What do you mean? See Albix_Fil comment and edit it with a text editor
Heavenly King Azrael 2017 年 3 月 24 日 下午 1:53 
how do i edit the buildings.xml??