Portal 2
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CC2 (Ares)
   
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35.150 MB
2015 年 9 月 16 日 下午 11:43
2015 年 9 月 23 日 下午 1:22
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CC2 (Ares)

在 Andi 的 1 个合集中
War of the Gods
11 件物品
描述
This is the second of five chambers involving the companion cube.

This chamber was inspired by a map I tested about 3 or 4 years ago. Unfortunately, the name of the chamber has been lost to time. I added a few twists of my own making this chamber fairly challenging but you be the judge

A special thanks goes out to GBMusicMaster for testing this chamber before its release.

Please rate and comment as I like to know what you think. Unlike CC1, there is another companion cube hidden in this level but beware, you will have to kill it to see it and as a result, your original companion will “commit suicide“ due to the loss of it‘s mate.

If you have a chamber you would like me to test, please send it to my profile. I’ll be happy to try it out and I will rate and comment as well.
39 条留言
Andi  [作者] 2022 年 10 月 1 日 下午 2:38 
Thanks for testing again.
vallibus 2022 年 10 月 1 日 下午 1:33 
Played this back in 2015; still fun to solve the second time around. By the way Andi, I wish Medusa would stop objectifying people.
Andi  [作者] 2016 年 1 月 30 日 上午 10:20 
Thank you very much, I appreciate that. I have an idea for a chamber for TIMEX.
Andi  [作者] 2016 年 1 月 27 日 下午 10:21 
Redstoncraft asked me to be involved with TIMEX and I just joined the effort yesterday. Honestly, I don’t know exactly what I’ll be doing, but I would love to design a chamber or two for TIMEX.
Andi  [作者] 2016 年 1 月 8 日 上午 9:44 
Thanks for testing.
quatrus 2016 年 1 月 6 日 上午 8:55 
Kind of difficult to figure out the sequence for the gel jumps/bounces. Nice maps very challenging . thanks for creating.
Andi  [作者] 2015 年 11 月 24 日 上午 9:50 
Thank you so much for testing, I'm GLaD you all liked it.
vallibus 2015 年 11 月 24 日 上午 8:01 
Wow! Another great map. I was stuck for a while in the last chamber (with the overhead ledge) until I remembered a technique I had had to use in anotherr of your maps.
dire.fcs 2015 年 10 月 13 日 上午 11:57 
Really nice map with the gels again :steamhappy:.very good design, nice platorms on the goo after we press the pedestal button. nice set of jumps to access the exit area.
TG 2015 年 10 月 2 日 上午 11:15 
Here is the antline I am refering to: http://psteamcommunity.yuanyoumao.com/id/TreasureGhost/screenshot/397798135982171387
There should be an Aperture logo coming from the output (button) and when it turns.
A destroyed chamber! Looking forward, thanks.