Sid Meier's Civilization V

Sid Meier's Civilization V

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描述
This collection is a set of mods that we will use for our multiplayer games.
项目 (39)
InfoAddict
创建者: Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Cultural Diffusion
创建者: Gedemon
Culture spread from cities, each tile can host culture from multiple civilizations. You can still buy tiles, but they can flip to another Civilization if it has more culture than you on it, and units can capture tiles (both optional). Culture diffusion is ...
Contextual Unit Names - Enemy Reconnaissance
创建者: abijeet95
This mod aims to add a bit of variety to your units name. Based on where a unit was born (or upgraded), it gets a unique name. Units like "7th Cavalry of Warsaw", or "15th Artillery of Delhi", will be comman place in your army (except the city name depends...
Contextual Unit Names-UI (Add-On)
创建者: abijeet95
To accompany the "Enemy Reconnaissance" expansion, I have updated this add-on, so I recommenend reading through the changelong. This is an optional UI-Addon for my main mod called "Contextual Unit Names". Link: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedet...
Civilization IV Diplomatic Features
创建者: Putmalk
Current Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI wil...
Civ Names by Policies
创建者: Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Ethnic Units
创建者: Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Early Production Conversion
创建者: RJ
Sometimes you just don't want to build anything in a city, and in the early eras you're prevented from doing so until you research Education or Currency. This simple mod unlocks the "Convert to Research" and "Convert to Wealth" city build options at Agricu...
More Luxuries
创建者: Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
R.E.D. - Smaller Landmarks
创建者: Nutzzz
Smaller Landmarks for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Shrinks resources, features, and improvements. Intended to make the rest of the world mesh with the revi...
City Limits
创建者: Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
Foreign Trade Routes
创建者: Gedemon
Foreign Trade Routes allows one trade routes per city with another civilization's city if they are connected by road, river, coast or ocean and you have an open border agreement (or at least friendly relation for a city-state trade route) , and correspondi...
Border Increase
创建者: Mieh
Increases border limit from 5 to 12. AI's reap the same benefit and you'll see a lot more of the map fill up....
New Beliefs Pack
创建者: Emperor of Awesomeness
New Beliefs (43 Total) Pantheon Beliefs (8 Total) Deism: +3 Science from Natural Wonders Goddess of Knowledge: +1 Science in cities with a population of 3+ Goddess of Wealth: +1 Gold in cities with a population of 3+ Heavenly Blessings: +2 Faith for each D...
Historical Religions Complete (BNW or GK)
创建者: Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Faster Plot Expansion
创建者: Krajzen
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires....
Fortress Borders
创建者: preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Faster Aircraft Animations
创建者: Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Buildings - Upgrade System
创建者: BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
More Pantheons - Addon
创建者: Barrowulf
This mod requires my other one, "More Luxuries"....
Multiplayer Mods Workaround
创建者: cicero225
Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: https://forums.civfanatics.com/threads/mppatch-easy-modded-multiplayer.617806/ . It's a bit glitchy and doe...
No Per City Modifiers
创建者: Rataerix
A simple mod that removes the increase in cost for science and culture when you found a city....
R.E.D. Xtreme
创建者: Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
Pontoon Bridge (Brave New World)
创建者: Tomatekh
The Pontoon Bridge allows land units to cross a single coastal tile without embarking and may be used to form (Road) City Connections. Land Units suffer a combat penalty versus Naval Units while on a Pontoon Bridge, and the Bridge has the same maintenance ...
Better City State Capture
创建者: Keukotis
Also available on Civ Fanatics This requires at least one of the expansions. Either one or both works. Makes City States more valuable to capture, or to marry/buy as Austria or Venice. Upon founding, city-states gain a unique building based on their type. ...
Units - Starting Scout
创建者: BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
War - Less Damaged Captured Cities
创建者: BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Greatest Cities
创建者: framedarchitecture
Adds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Trium...
Move Capital
创建者: framedarchitecture
Allows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, B...
XP From Forts
创建者: Labby
Ever wish that Forts and Citadels had some use beyond the defenseive bonus? That they were useful even when not at war, instead of taking up space that could be used for more useful tile improvements? Disappointed that your existing units have no way to ga...
Composite
创建者: Bear
This DLL component for my mods, putting it into single modes for compatibility between my separate projects. Subcriple or download and manual install. Compatible with Vanilla, G&K and BNW. Include: 1. PlotIterators.lua (thx WHoward) 2. UnitPanel.lua (Modul...
Real science
创建者: Bear
Reqiured Composite mod Compatible with G&K and BNW. Non-compatible with mods modify TopPanel.lua Features: 1. Tech saving: Research of technologies is optional. 2. Research storage: Points science are accumulated and can be spent later. 3. Completed eras: ...
Cloak and dagger
创建者: Bear
Killers look like this: Compatible with G&K and BNW. Features: 1. Add invisible killer (max 3 for player) and kill mission. 2. Players are not responsible for the killing on their territory. You can kill all the great people, archaeologists, diplomats (wit...
Wars of religion
创建者: Bear
Reqiured Composite mod Or use old version 13 (without Composite and for manual install) This mod changes the distribution mechanism of faith points. Compatible with G&K and BNW. (G&K-version without new beliefs - thx Civ5 developer for uncompatable religio...
Enlightenment Era
创建者: Pouakai
http://i.imgur.com/n9yY9XR.png The Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progres...
C4DF and Enlightenment Era Compatibility
创建者: Putmalk
These two mods were slightly not-compatible, and it's a one line change, so let's make it happen!...
Reform and Rule (BNW)
创建者: Machiavelli
This mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that...
Race for Religion (BNW)
创建者: Machiavelli
Race for Religion is more than just additional beliefs. Experience a new dynamic around religion while still being compatible with other mods, even those that add new religions. Don't get left behind in the Race for Religion! Every pantheon belief provides...
More Cities
创建者: Civitar
Found as many cities as you like! Tweaks to allow practically unlimited city founding. Policy and Technology costs are no longer affected by the number of cities in your empire. Unhappiness from the number of cities in your empire is removed, and unhappine...