Sid Meier's Civilization V

Sid Meier's Civilization V

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Fortress Borders
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4.549 KB
2013 年 9 月 14 日 下午 3:25
2013 年 9 月 17 日 下午 9:38
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Fortress Borders

描述
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by building a fortress to protect a pass or strategic point.

Features:
- Once built, a fort tile and all adjacent tiles will belong to the player who built it
- If a fort is unoccupied for 5 turns, the land will return to nature as long as it is not within 5 plots of a city.
- If a fort has been unoccupied and lost ownership, any player can occupy it by placing a unit inside.
- If a fort is ever occupied by an enemy unit, the enemy player will gain control of the fort and land around it.
- Forts now cost 1 gold per turn to maintain.

Future features:
- Citadels will have borders expanded up to two tiles away.
- A fort built near or in enemy territory will expand borders only if there is no enemy fort nearby.


Patch Notes

Patch 1:
- Citadels will now have cultural borders as well
- A fort built near friendly territory will not expand borders into that friendly territory.

Patch 2:
- Fixed a bug where forts were not expanding borders on some versions of Civ

Patch 3:
- Set fort cost per turn to 3g
- Set Citadel cost per turn to 5g
热门讨论 查看全部(3)
5
2014 年 7 月 27 日 下午 2:00
Fortress borders now missing
landsbytossen
0
2023 年 6 月 2 日 下午 11:52
Borders around Forts tend to go missing or are incorrectly assigned. Any help?
Runsva
0
2020 年 5 月 13 日 上午 12:29
Fortress Borders Citadel usable on another unit ?
Daqidius
413 条留言
huyam 8 月 24 日 下午 1:28 
even if the tile was originally acquired through culture, you lose ownership of it if it’s near a fort and you don’t defend the fort for more than 5 turns
plasmasnake0 4 月 16 日 下午 4:42 
crashes when a fort is built
panda 1 月 25 日 上午 11:52 
no longer works, well it does until you enter an enemy fort (CTD)
TexasWestern 1 月 17 日 下午 12:09 
Thanks for the mod
Prophit 2024 年 10 月 30 日 上午 7:45 
My system tells me I am missing a prereq for Fortress Borders. Any help here?
Hebrux 2024 年 8 月 8 日 上午 8:42 
I think this may need an update to be compatible with Gia Mod. It's a bit wonky =(
Justin 2024 年 6 月 17 日 上午 11:36 
could probably use an update but thanks for uploading
aoefsmrap 2024 年 5 月 23 日 下午 12:40 
Can you make it so that the culture borders are removed if the fortress is removed, provided these tiles don't belong to a city?
petraihei47 2024 年 3 月 4 日 上午 8:58 
Why is this mod not working for me? I've enabled it in the game menu itself
Ctrekoz 2024 年 2 月 17 日 上午 5:10 
I think fort claiming only its own tile is more balanced, all adjancent is too much.