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Source Filmmaker

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Hyrule Warriors - Zelda
   
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Model
Models: Character
标签: SFM
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41.321 MB
2015 年 8 月 5 日 下午 7:51
2015 年 8 月 22 日 下午 6:12
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Hyrule Warriors - Zelda

描述
Taco has released a Hyrule Warriors Zelda model- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=514107785
It's much higher quality than mind, so go check it out!

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Originally ported by Thanatos-3D for XNALara, here's the Hyrule Warriors version of Zelda for SFM!

The body and skirt are separate due to bone limits. Also due to bone limits (and my very limited ability in messing with 3D meshes), I had to sacrifice a small gem on Zelda's back. Hope nobody had any plans for that gem.
Check the included images for details on how to attach the skirt to the body.

Original rip: http://xnalara-customized.deviantart.com/art/XPSLara-Queen-Zelda-521415310
Hyrule Warriors is property of Koei Tecmo/Nintendo.

Aug 22, 2015
-Added phong
-Fixed issue with the Hilda skin's eyes. They should be all red now.

Includes:
janus3003\zelda_hw_skirt\zelda_hw_skirt.mdl
janus3003\zelda_hw\zelda_hw.mdl

Includes:
janus3003\zelda_hw\zelda_hw.mdl
janus3003\zelda_hw_skirt\zelda_hw_skirt.mdl


=====

Taco has released a Hyrule Warriors Zelda model- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=514107785
It's much higher quality than mind, so go check it out!
9 条留言
Janus3003  [作者] 2015 年 8 月 6 日 下午 10:18 
I don't know, I haven't done the Override Materials thing in a long time. You'll have a lot more luck with tutorials than asking me.
wendy's 2015 年 8 月 6 日 下午 9:33 
Well, I click on "Add Override Materials," then click on "Show in Element Viewer," then Model. I go the viewer, scroll down to Materials, then hwzeldaskin, add string; "$basetexture" select the path of my edited textures and the Model turns pink and black.
Janus3003  [作者] 2015 年 8 月 6 日 下午 9:28 
That would be a problem on your end, then. You postive you're telling SFM to look in the right spot? No typos or anything? Beyond that, I've got nothing.
Janus3003  [作者] 2015 年 8 月 6 日 下午 9:24 
Do you mean your own textures or the included skin groups?
Janus3003  [作者] 2015 年 8 月 6 日 下午 4:06 
I haven't seen a plain old Link's Tunic model, but you could probably use Blender to isolate the tunic's mesh. I've looked at the XNALara model of HW Link's TP skin, and one of its objects is the tunic by itself.
Nefnoj 2015 年 8 月 6 日 下午 4:00 
Third Zelda is sad because she really missed that gem.

Does Hyrule Warriors have a Link's Tunic model? I want to get one so I can port it to Source for a film I have in mind, but alas, I haven't seen any.
Janus3003  [作者] 2015 年 8 月 6 日 上午 9:56 
Thanks! I was inspired by some Batman model where the cape was separate. Didn't understand the point of that until I started doing this myself.

Honestly, SSBWiiU Zelda doesn't interest me, particularly since there's already a TP styled Zelda available on SFMLab.

Why not learn to port her yourself? The reason I started learning was because I was tired of waiting on others that may or may not port what I like. All the tools are free, and Pte Jack's XNALara to SFM tutorials on YouTube taught me pretty much everything, plus he has a ton of other tutorials both on YouTube and in Steam Guides.
Mat! 2015 年 8 月 6 日 上午 8:30 
Interesting way around that limited bone problem, nice work!
Also, are you any interested in porting the Zelda model from SSBWii U? If not, it's alright I won't force you
Dima drop deeznuts 2015 年 8 月 6 日 上午 1:37 
oh my god you did it!