X Rebirth

X Rebirth

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Speedy Cargo Drone
   
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2015 年 7 月 19 日 下午 6:55
2016 年 3 月 21 日 上午 7:21
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Speedy Cargo Drone

描述
in vanilla, as at 3.53, if u leave the zone b4 cargo drone tag/collect item, those items are forfeit.
u have to wait till item is collected by the drone, then only u can leave the zone.

but i got sick of the 44 m/s drone.
it make no sense that such a small craft move so slow, it's not like it's a capital ship or star destroyer.

so here the changes (4.0 game):
<acceleration forward="200" reverse="200" strafe="200" pitch="200" yaw="200" roll="200" />
<speed forward="200" reverse="-200" strafe="200" pitch="200" yaw="200" roll="200" />

original
<acceleration forward="12" reverse="12" strafe="12" pitch="4" yaw="4" roll="5" />
<speed forward="44" reverse="-8" strafe="8" pitch="8" yaw="8" roll="10" />

- as far as I'm awared, this only work in cargo collect mode, normal transfer ware is not being affected at all

known issue:
- cargo drone tends to get stuck when launching from the carrier during ***cargo collect mode***. have to wait till it manage to get unstuck.
the wait is better than the 44 m/s waiting.
- this issue seems to happen with Titurel, Lyranea/Lyramekron working without this issue so far.
15 条留言
mazrados 2018 年 8 月 5 日 上午 3:48 
I have the same issue. Stucked in trading with station.
mazrados 2018 年 8 月 5 日 上午 3:19 
Thanks for this mod. I need something opposite so I can easly adjust it for my needs :)
Drako 2015 年 9 月 24 日 上午 4:56 
seems to be a bug in the game, does happen without the mod. 3.61
Drako 2015 年 9 月 23 日 上午 5:41 
scaldis : cargo collect mode : stuck inside the scaldis, make the scaldis jump to release the drones, then make it come back and the drones get the containers back to the scaldis.

A way to fix this ? Set speed normal at start then accelerate ? Or different speed for different ship ?
Fazer 2015 年 7 月 29 日 上午 6:50 
OK fine, I use this time a captured Lyramekron escorted be captured Arawn, Bloodhound, Olmekron and Bulldog. The Arawn is the real collecter for me, cause with carriermod she collects S + M fighters :D
I fly allways allone, only calling them if needed and this squad can wait savely nearly everywhere ;)
kelmenwong  [作者] 2015 年 7 月 29 日 上午 6:21 
the stuck issue with Titurel that i encountered are specifically for cargo collect mode
i never have issue with this if they using the drone for normal tasks
aladinaleks 2015 年 7 月 29 日 上午 2:48 
Or, you can yet increase the hold of drone.
aladinaleks 2015 年 7 月 29 日 上午 2:43 
I think a better hold Increase in 5 times.It would be enough. ))
Fazer 2015 年 7 月 29 日 上午 2:29 
That means that there is no problem with the "normal" usage of the cargodrones with traders and stionships when zhe player is IZ?
kelmenwong  [作者] 2015 年 7 月 28 日 下午 6:01 
this mod initial purpose is to address annoyance with cargo collect mode
for me, i don't bother or care what my other station trader ships are, because they *don't* do *cargo collect mode*

in this game, u only need one trader ship in-squad for cargo collect mode, that is, only 1 trader ship.