Left 4 Dead 2

Left 4 Dead 2

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The Ultimate Mod Testing and Reviewing Area - Main Files
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Game Content: Scripts, Miscellaneous
Game Modes: Single Player
Bestandsgrootte
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216.147 MB
26 jun 2015 om 18:33
11 okt om 9:31
52 wijzigingsnotities (weergeven)

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The Ultimate Mod Testing and Reviewing Area - Main Files

In 2 verzamelingen van мяFunreal
мяFunreal's maps
27 items
TUMTaRA Collection
17 items
Omschrijving
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way.
You can simply spawn and pick up any weapon, item, upgrade and carryable object.

You must load these maps via console right after game start to use them properly!
Cheats will be forced off when launching addon maps after playing any other map.
I can't do anything about it because that's a bug in the game itself, not my maps.


This download only contains the main TUMTaRA maps.
Get all other maps here


If you load the main TUMTaRA maps and the Playground you can open the console and look for a big blue block of text. That block of text contains useful console commands that you can use to test mods.

Mapnames:
  • tumtara
  • tumtara_l4d1

Contains:
  • All weapons
  • Vomit overlay tester
  • Error.mdl
  • Concert props
  • SI, CI & UCI Spawner
  • Buttons to add weapon upgrades, enable godmonde, switch characters, clean map, heal and hurt yourself.
  • A bunch of commonly modified props
  • Surivor model Animation cycler
Disclaimer:
TUMTaRA comes with the "versus.nuc" and "coop.nuc" vscript files required to load some functions that must be run pre-map spawn.
You might get conflict errors, not that it would mean anything.
If you want to get rid of those, unpack TUMTaRA and take the scripts out. I would not recommend doing this.

Turntable controls:
Function
Cvar
Change Speed (° per Second)
ent_fire turntable* addoutput "maxspeed 30";ent_fire turntable* setspeed 1
Reverse direction
ent_fire turntable* reverse
Stop turntable
ent_fire turntable_* toggle
Set precise angle for turntable
ent_fire turntable_* addoutput "angles 0 180 0"
(Replace 180 with your angle)

Do not ask me any questions before you read the FAQ!
>>>FAQ<<<

This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
Populaire discussies Alles weergeven (2)
41
5 okt om 16:21
BELANGRIJK: Idea thread
мяFunreal
2.361 opmerkingen
мяFunreal  [auteur] 12 nov om 8:32 
specifically, installing the "Crowbar + Hammer + Wrench" mod caused this for them.
I have no idea why that mod would do that, and i can do nothing about it, because its not up to me to always fix other peoples junk
мяFunreal  [auteur] 12 nov om 8:12 
yep. i have seen that before, and it had been mentioned before.
Someone in the D4M discord mentioned it happened after installing one of manacat's mods.

This map is not to blame for this issue.
Once again, someone elses mod breaking things that can be seen here.
Olive Higgins (Yuan) 12 nov om 7:44 
Man I found a bugs that all guns are stacked up on top of each other
你干嘛哎呦 9 nov om 4:04 
I love you
мяFunreal  [auteur] 7 nov om 9:09 
My map literally can not do that, even if it tried.
The weapons are not being spawned after map spawn, there is nothing other than the rotating platforms they are parented to either.
They're a single weapon spawn entity and that is it. Just like any other map would have them.
jb^rsy 7 nov om 2:11 
I found a glitch where all guns and some melee weapons are stacked on top of each other on the weapon display. For example 10 SPAS are stacked together. I have weapon mods on and this didn't happen before. Is this intended ?
мяFunreal  [auteur] 30 okt om 3:03 
Idk man. This is just a set of maps like any other that have props on it.
They also change some cvars, so you need to reboot the game after using it.

The only unusual thing about it are two nuc files that don't even have any content in it.
And even those will only conflict with a very small percentage of script mods.
Lucia 30 okt om 2:41 
This map will make me play other maps are some mods not working, what's going on.
逢坂大河 21 okt om 2:52 
A map that has accompanied me for over 1,100 hours of testing mods! Huge thanks to the dedicated creator for all the hard work!:steamthumbsup:
мяFunreal  [auteur] 17 okt om 13:01 
maybe. if every weapon is 4k for example. that's probably gonna cause lots of crashes.
RNG skin mods are also a massive cause of crashes.