安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Otherwise pretty sweet, I really like that the ATM block is admin only for multiplayer. Helps to promote the use of trade stations and player interaction.
I just checked and peculiarly everything is fine.... I don't know what sorcery it is, but the textures are normal for me.
The basic idea is cool and i jst play it on a dev server, but...
You should implement a database for exchange in real stuff.
to give the bank a credit and get what you want is not cool for doing buisness and trade.
If i am able to build a deposit station and someone come to buy or sell stuff, then they should only be abale to buy what i have and sell what i need.
An if i dont have enough credits to buy, or canister of ingots to sell,... now the rest should be clear to understand what i meant.
So far your idea is great and has a lot of potentional.
I would implement it on my server if that was done
@texix
After investigating it, The "Dissasemble All" Doesn't work. In order to decompress the canisters, you have to select the decompress and literally click on the canister to recieve ingots.
Which is the bug?