Dying Light

Dying Light

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The Tunnel v2 - A horror story with choices.
   
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42.647 MB
2015 年 5 月 12 日 上午 1:49
2016 年 2 月 1 日 下午 4:43
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The Tunnel v2 - A horror story with choices.

描述


The Tunnel is a single player survival horror story with multiple choices that player can make.
This map is a part of the DLC: Community Map 4-Pack :)





Making choices is defined by choosing Green or Red sphere.


Choice that is made is irreversible.

This is challenging quest only for hardcore players and not for rushers.











热门讨论 查看全部(1)
2
2017 年 8 月 10 日 上午 6:03
A good start, but it needs some work.
The Greek Geek
71 条留言
SeeTonix 2018 年 6 月 28 日 上午 4:24 
Great map. :-)
Die Wundertüte 2018 年 1 月 20 日 下午 1:11 
no co op map :(
Kuda 2018 年 1 月 12 日 上午 2:00 
can i play coop on this?
cyrotechnium 2017 年 8 月 10 日 上午 5:55 
Im so ignorant, didn't even bother to check if the flashlight was interactable or just a static prop -_-
cyrotechnium 2017 年 8 月 10 日 上午 5:55 
Haha nevermind, alt-tabbed back into the game, finally found the flashlight xD
cyrotechnium 2017 年 8 月 10 日 上午 5:52 
Nice map! So cool the NPCs even had dialogue. Can you make the map a little lighter though? The yellow glow sticks don't seem to emit a lot of light. Maybe there's a secret flashlight somewhere, using the UV flashlight to light up the dark is a pain in the a$$, lol.
The choices are a cool concept. It brings a new idea to the modding community of Dying Light. Very nice map. Albeit hard to kill volatiles with few medkits and very little ammo lmao.
L1QU1D4T0R_  [作者] 2016 年 9 月 20 日 上午 5:33 
thealchemyofgameplay tk/2016/03/06/tunnel-dying-light-community-map-goes-official-dlc/
L1QU1D4T0R_  [作者] 2016 年 8 月 31 日 上午 5:46 
Thanks for your opinion Wolf156!
The alternative options aren't implemented in the engine and it's more like hacking the quest system.
I described it on my blog: {链接已删除}
Wolf156 2016 年 8 月 28 日 下午 3:54 
Hello {VeTeR} I really like your map. Its design and story were pretty entertaining, I was only able to find a few minor bugs which a lot of people have already noticed. For example, grammer errors in dialog, and a volitile that is not interactable in the V2 group. It was strange, he would just stand there growling at the wall and I couldn't attack him. Other than a couple other aesthetics fixes, the map is working great. I'm actually starting up a new project myself and I was trying to figure how you scripted the decision making in the beginning. I'm very new to the language and engine and could really use your help. Thank you for your map and your time.
L1QU1D4T0R_  [作者] 2016 年 2 月 5 日 上午 3:30 
Adding weapons and items is not that easy for now.
Hopefully it will become easy in community tools updates and we could make our own stuff :)