武装突袭3

武装突袭3

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Incoming Transmission
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Data Type: Mod
文件大小
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更新日期
41.861 KB
12 月 4 日 上午 1:07
12 月 8 日 上午 2:11
4 项改动说明 ( 查看 )

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Incoming Transmission

在 Mugen 的 1 个合集中
Incoming Transmissions
3 件物品
描述
INCOMING TRANSMISSION

This is a small 3DEN/Zeus module to add a dialogue box that can be activated easily by trigger.
Options include:
- Portrait for the speaker (Optional)
- Speakers name (Optional)
- Text Dialogue
- Sound file (Optional)
- On-screen duration
- Style (available in 5 different colours)
- Text size adjustments for speaker name and text dialogue
- Delay function to chain several dialogue boxes one after the other


Planned Features
- Limit text box size and allow scrolling text
- More position settings
- Generic radio audio toggle


Scripting Call
You can also call this mod via scripting.
A test script call should look something like this:
["", "", "Debug: Incoming Transmission works!", "", 5, "default", 1.1, 1, 0] spawn ITR_fnc_transmission;

Parameters are as follows:
0: STRING - Portrait image path (mission-relative) OR "" for none 1: STRING - Speaker name OR "" for none 2: STRING - Transmission text OR "" (will abort if everything is empty) 3: STRING - Sound class name (CfgSounds) OR "" for none 4: NUMBER - Duration in seconds (default 6) 5: STRING - Style ("default","command","warning","enemy","system") 6: NUMBER - Speaker font size (default 1.1) 7: NUMBER - Text font size (default 1) 8: NUMBER - Delay before showing (seconds, default 0)


Credit
A big thanks to Charles B. Punchington on Discord for the original version of the dialogue box script


Feedback
Have suggestions for me to add to this, leave a comment or find me on the Chimera Discord https://discord.gg/CHMA
Are you Australian and looking for an Arma unit? Enquire within!


License
This mod is licensed under the Arma Public License (APL).

Repacking, redistributing, or including this mod in any modpack requires explicit permission from the author (Mugen)
62 条留言
Mugen  [作者] 12 月 11 日 下午 7:51 
@Plagued - what image path are you using? be sure to include the file type at the end of it too, like .paa for example
Kelp 12 月 11 日 下午 12:49 
dude you're pumping these out, this is really nice
Plagued 12 月 11 日 下午 12:25 
How do I get images working? Whenever i copy the image path into the module it says cannot load texture
Mugen  [作者] 12 月 10 日 下午 9:49 
@s-man - you just need to enter the class name of the sound file as definied in either your mission directory/description.ext, or as defined by Arma itself if you're after vanilla sounds. defaultNotification for example will give you the vanilla default notification sound
s-man 12 月 10 日 上午 5:20 
maybe im just dumb, but i kinda dont get how to use the sound option for the zeus module
Mugen  [作者] 12 月 10 日 上午 4:13 
@Gigasus - that's a good point, i forgot about my own hecking update XD
Gigasus 12 月 10 日 上午 4:10 
It's ITR Modules for both Zeus and 3den @Bax
Mugen  [作者] 12 月 10 日 上午 4:09 
@Bax - should be under modules in the "Incoming Transmission" category, if it isn't there be sure to check your launcher and make sure the mod is enabled and up to date
Bax ⭐ 12 月 10 日 上午 3:45 
Sorry to bother: Where do I find the module? Systems / modules? What is the keyword to search for? I used "transmission".
Mugen  [作者] 12 月 9 日 下午 10:39 
It's wednesday, you telling me I gotta WAIT that long to die

What a drag