Starbound

Starbound

评价数不足
Cosmosburst Add-On (Ancient Cosmos + Starburst)
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
842.331 KB
12 月 3 日 下午 6:12
12 月 4 日 上午 7:25
2 项改动说明 ( 查看 )

订阅以下载
Cosmosburst Add-On (Ancient Cosmos + Starburst)

在 Pixelflame 的 2 个合集中
Project Ancient Cosmos Collection
12 件物品
Starburst Rework Collection
21 件物品
描述


[discord.gg]

[ko-fi.com]


This mod is a one way trip. I would recommend backing up your universe and character files before installing.

Cosmosburst is an add-on for both Project Ancient Cosmos and Starburst Rework. Giving the two parity in a way that isn't possible without both of the mods working together. With a new exploration based progression for Ancient Cosmos, and complete reworks of how the hazards function. Everything fits together in a nice little package for your enjoyment.


New Progression
The new progression this add-on includes, is a complete rework of progression, allowing you to choose where you wish to go at the beginning, and no longer includes the Outpost! This mod also doubles as a no story patch, so no need to worry about that.

Search around Midnight planets to seek a path forwards, and upgrade your stations to take you further than ever before!

Hazard Reworks
The hazards function differently, like how normal Starburst does. Many of the weathers in Ancient Cosmos, along with some new weather patterns to the mix add Deadly Hazards to any Tier 7 world, making your journey more perilous, but not too bad if you've prepared.

Electrostatic has been replaced with Extreme Static, allowing you to mitigate it with only deadly protection, though having the equipment necessary to utilize the new materials is very much recommended.

Equipment Reworks
Many pieces of equipment have been moved around and rebranded to fit the new open ended nature of Starburst's progression. Each of the armor sets now uses different materials, the old Celesteel Guns are now Enchanium based, and there's a lot more.

General Improvements
Many parts of the Ancient Cosmos experience have been overhauled to fit a reworked format, such as: the Ancient Furnace being a direct upgrade of the Atomic Furnace, Ancient Workbench being more open in progression, and some of the content being less self contained.

Starburst Flavor
Many parts of Ancient Cosmos have been updated to include the different parts of Starburst. Such as the Star Gleaps updating to fit the different star types of Starburst. As well, the materials have been updated to fit the vision of Starburst as well, with the new addition of Cosmium.

...along with multiple other reworks to the mods themselves.


Q: Is this required for Starburst and Ancient Cosmos to function together?
A: No, if you don't like the changes, you can very easily forgo this add-on. Ancient Cosmos is isolated and won't ruin anything.


If you have any questions, bug reports or feedback, please direct them to my own personal discord server or the steam discussions. Mod updates will be posted there.

These two mods have been my flagships for a long while, massive mods I created in hopes the community would enjoy my ideas as much as I do. Now they are together!

So thank you everyone who has supported me over the years, and these two mods. I hope you enjoy this one as well, I know everyone's been looking forward to it! :3
14 条留言
King of dying comedically 7 小时以前 
hmm, I see.
Pixelflame  [作者] 12 月 4 日 下午 8:26 
@King of dying comedically Is it the atomic furnace upgrade version or the old version. The old ancient furnace might not function properly
Pixelflame  [作者] 12 月 4 日 下午 7:23 
@Wespy No, its just replacing the questline for Ancient Cosmos with something that fits into the sandbox, so its AC story only
Wespy 12 月 4 日 下午 7:20 
"This mod also doubles as a no story patch, so no need to worry about that."

Does that mean this mod disables the game’s story?
King of dying comedically 12 月 4 日 下午 2:18 
it appears the ancient furnace is missing a frame as it keeps going invisible temporarily.
Terraphice 12 月 4 日 上午 11:12 
Now I'm just waiting on FU. >.>
Edam 12 月 4 日 上午 9:21 
Oh ok, still very cool
Pixelflame  [作者] 12 月 4 日 上午 9:20 
@Edam Lots of planning and the general chaos that is the status quo of Starburst. I had concepts awhile ago, but didn't exactly know how to make them fit together, and working on other things generally.
Edam 12 月 4 日 上午 9:18 
question why did it take you so long to make them into the smae thing
Pixelflame  [作者] 12 月 4 日 上午 7:26 
@Humm-Bird Should be fixed by now, tysm for notifying me about this. Your character should return.