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SpecialNefia
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Gameplay: General, Integration
文件大小
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更新日期
240.768 KB
11 月 29 日 上午 8:04
12 月 1 日 上午 5:09
5 项改动说明 ( 查看 )

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SpecialNefia

描述
About This Mod
This mod adds special types of Nefia that apply unique rules to random Nefia.
Clearing a special Nefia grants additional rewards.

Special Nefia may have multiple rules applied at once.

In addition to extra rewards, you may or may not receive Lawless rune shard.
Collecting shards allows you to craft the Lawless rune.


This mod supports Mod Help, so CWL users should check the specifications within the game for the fastest reference.
About Special Nefia
Might (Danger Level 30+)
• All non-physical damage dealt by all characters becomes 0.
• Many enemies that rely on physical attacks will be generated.

Magic (Danger Level 30+)
• All physical damage dealt by all characters becomes 0.
• Many enemies that rely on magic will be generated.

Anti-Magic (Danger Level 20+)
• All enemies gain Anti-Magic +80.

Magic Affinity (Danger Level 20+)
• All enemies gain Anti-Magic –80.

Hellish (Danger Level 200+)
• Only dragons, giants, and demons will be generated as enemies.

(Racial)'s (Danger Level 10+)
• Enemies of a specific race spawn in large numbers.
• The boss will be a character belonging to that race.
• If there are too few characters of that race, such a Nefia will not be generated.

Deep (Danger Level 10+)
• The Nefia’s maximum depth becomes between 9 - 11 floors.

Shallow
• The Nefia’s maximum depth becomes 1 floor.

Vast
• All floors are generated as large open rooms.

Lonely (Danger Level 10+)
• Pets cannot enter. When entering a Lonely Nefia, any accompanying pets temporarily leave the party.
• Pets that temporarily left will return to the party upon exiting the Lonely Nefia.
• Recruiting or capturing characters inside the Nefia is possible, but new pets obtained inside will also temporarily leave when changing floors.

Jouster’s (Danger Level 10+)
• Only mounted or parasitic pets may enter. Any pets that are not mounted/parasitic will temporarily leave upon entry.
• Pets that temporarily left will return to the party upon exiting the Jouster’s Nefia.
• Dismounting or removing parasites inside the Nefia is possible, but moving to another floor while unmounted/unparasitic will cause the pet to temporarily leave.
• Recruiting or capturing characters is possible, but new pets obtained inside will also temporarily leave when changing floors.

(God)'s sanctum
• Only characters who worship a specific god will be generated.
• Altars of that god will appear more frequently.

Mortal (Danger Level 20+)
• All damage that all characters take becomes percentage-based HP damage.
• The higher a character’s Life, the lower the damage percentage.

Deadly (Danger Level 200+)
• All characters die upon taking any damage.

Ancient (Danger Level 150+)
• All characters temporarily gain +1 Elder Race feat when dealing damage.

Fair
• All characters have their speed fixed at 10.

Fearsome (Danger Level 20+)
• Many enemies with 『』 in their names will be generated.

Tough (Danger Level 10+)
• Enemy levels are multiplied by 1.25.

Illusory
• The player is constantly under the Hallucination status.

Empathetic
• All characters constantly receive Telepathy and See Invisible buffs.

Heavy
• All characters constantly suffer from the Gravity debuff.
• Entangled debuff is immediately removed. (Prevents softlocks)

Aboveboard
• All buffs, debuffs, temporary boosts, temporary weakenings, and abnormal HP values on all characters are immediately removed.

Booming (Danger Level 20+)
• All enemies are constantly under the "Brightness of Life" effect.

Apocalyptic (Danger Level 30+)
• Meteors periodically fall around the player.

Vangeful (Danger Level 100+)
• Nefia bosses and bosses from the Shrines of Conflict become bosses from the story or quests.
• To have these bosses appear, you must have completed their related story or quest.


Options
You can configure options via:
BepInEx/config/byakko.elin.SpecialNefia.cfg in the Elin installation folder.

Special Nefia Spawn Rate
• Sets the chance that a normal Nefia will be replaced with a special Nefia.
• Default is 20(%). Setting it to 100(%) makes every Nefia special;
setting it to 0(%) prevents special Nefia from being generated.

Disable Lawless Rune Features
• When set to false, the crafting recipe for the Lawless rune is removed,
and Lawless rune shard will no longer appear as Nefia rewards.
• Any shards obtained before disabling this will not be deleted.

Code Dump Site
https://github.com/hanamegane-gif/SpecialNefia
20 条留言
tozennkemama 3 小时以前 
 こんにちは。
 12/11 2025 EA 23.246 Nightlyにて当MODを読み込み時にそこで止まってしまいゲームが進行しなくなることを報告いたします。
 一度ご確認していただけたらと思います。
びゃっこ  [作者] 12 月 6 日 下午 11:19 
@bob
or, if Nefia's DangerLv is too low in the very early stages of the game, it will become a nomal Nefia.
this is by design.
びゃっこ  [作者] 12 月 6 日 下午 11:17 
@bob
I don't think there's much I can do since it seems to be conflicting with other mods, but just in case, could you send me your player.log and a list of the mods you're using?
I'm on the official Discord, so it would be convenient to do that there.
bob 12 月 6 日 上午 9:14 
It's strange but it didn't works for me.. set 100% still no special dungeon
びゃっこ  [作者] 12 月 5 日 上午 3:23 
@SmallBear
All character speeds are fixed at 10.
Therefore, fast (or slow) characters like Quickling and Metal will move at the same speed
And Speed and Slow effects are disabled.
SmallBear 12 月 5 日 上午 1:46 
Fair Nefia のダンジョン効果は何ですか?
たぬさん蕎麦 12 月 1 日 上午 9:57 
MODを入れ直しました
新たな強者のネフィアに入ったところ、Lvは恐らく想定されていたのだろう数値になっていたので解決になったかと思います
びゃっこ  [作者] 12 月 1 日 上午 2:59 
古いバージョンになっていた場合は一度サブスクライブ解除して、再度サブスクライブすると直るらしいです。
びゃっこ  [作者] 12 月 1 日 上午 2:37 
@たぬさん蕎麦
こちら側では再現ができなかったのですが、Modのバージョンを確認してもらえますか?
CWLを使用しているのであればMod HelpからSpecial Nefia > 更新履歴、
もしくはModフォルダ
(Steam\steamapps\workshop\content\2135150\3614652781\LangMod\JP\Text\Help)の
help.txtの更新履歴から確認できます。
最新版であれば1.0.3になっているはずです。
たぬさん蕎麦 11 月 30 日 下午 7:44 
強者の平凡な洞窟(危険度11階相当) Lv-1248
地下2F以降は問題ないようです