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报告翻译问题









ok... hmmm so I find that effect very very very strong. too much in fact, even if it's funny to grow so speedly
A) The Vaishya unique merchant, which gives a migrant in the Capital every time you make a trade route (added by this mod)
B) If you reach the maximum population in a city (no more workable tiles to place pops) any new population you grow will spawn as migrants automatically (base game effect)
So it's most likely B) - just a fat Capital - but if it seems to be a bug (Capital is still growing normally) it's probably linked to the Vaishya, and could be a weird interaction I forgot to account for (like multiple Khmer civs on one map, probably should've tested that one lol)
Maybe something is off about the specialist effect
As you can tell by me giving Khmer eight traditions here (and writing so much fluff I couldn't fit it in the description lol) I have a MAXIMALIST APPROACH to my mods. I'd want to add full questlines representing periods of history for a specific civ, unique events for meeting one civ as another, and maybe even unique crisis chains etc, along with all your typical cultural popup events.
Right now I'm just chugging along with the gameplay side and naively hoping that when we get art tools they'll somehow make it easier to add new events. Basically they're in the pipeline, but it's going to take a night of divine passion for me to put them together
I do have a question, would you plan on adding new Narrative events for the civ? Since a lot of them usually are linked to slotting traditions, either by themselves or in specific situations. I feel like it could add even more life to the Khmer!