Conquest of Elysium 5

Conquest of Elysium 5

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Favorful Fonts Pack
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113.417 MB
11 月 4 日 下午 12:41
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Favorful Fonts Pack

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HSmasher's Conquest of Elysium 5 Mods
11 件物品
描述
About The Mod
Flavorful Fonts is a Font Mod Pack, it adds 25+ fonts for the player to choose from when playing Conquest of Elysium 5. It was originally a mod to change the font to Century Gothic - the font used in Stellaris - by Mur, who asked me to upload it to the workshop, I've added a number of additional fonts, many of which were chosen to be used thematically alongside certain base game classes as well as my mod classes.

As each font is technically its own individual mod and will thus heavily bloat your mods list in-game, I highly recommend finding the ones you like and plan to use, then going into the mod folder and moving all of the ones you don't want to use into the folder entitled '1 - UNUSED FONTS', this will remove them from the mod list and you can always move them back to re-add them to the list if you want to.

If you want to mix and match fonts simply open one of the .c5m files with a text editor of your choosing [if using notepad then simply rename it to .txt for editing] then change the following lines:

fontfile 0 "CenturyGothic/centurygothic.ttf"
fontfile 1 "CenturyGothic/centurygothic.ttf"
fontfile 2 "CenturyGothic/centurygothic.ttf"

Fontfile 0 is the standard text of the game.
Fontfile 1 is the text for Headers.
Fontfile 2 is the text for descriptions.

If you would like to change any one of those three simply change the "[folder name]/[.ttf file name]" - or if for instance you'd like the font mod to only modify unit descriptions but use the base game font for everything else simply add '#' to the start of the line before 'fontfile' and that portion of the game text will default to the normal game font.

Example:

fontfile 0 "Planewalker/Planewalker.ttf"
fontfile 1 "TimesNewRoman/times.ttf"
fontfile 2 "MiddleEarth/Middleearth-ao6m.ttf"


Fonts List:

If there is a font you'd like to see added to this pack feel free to make suggestions!

Aegyptus
ByteBounce
CenturyGothic [Stellaris]
Charybdis
ChaosRunes (Warhammer, if you can read this you may want to consult an exorcist; you can decipher it here[drive.google.com] )
Constantia
Folkard [Warcraft 3 - warning: does not have + - symbols]
Guilin
HeavierCrowns
HiroshigeATTRegular
HiroshigeBold [The game Myth: The Fallen Lords]
HyliaSerif [Legend of Zelda]
IBM-VGA-8x16 [Dwarf Fortress]
Kells
KJV1611
Maximilian
Michaelmas
MiddleEarth [Lord of the Rings]
ObeliskMXVV
Paladin
PalatinoLinotype
PhantomShadowSerif
Planewalker [The Elder Scrolls]
ReturnOfTheBoss
TimesNewRoman
Tsuchigumo
Unzialish


Mod Compatibility
This mod should be compatible with just about any other mod - just be aware that only 1 of each 'fontfile 0/1/2' can be modified by the game at any given time, so realistically only 1 Font Mod can be active at a time. As the vast majority of mods do not modify the fontfiles you should not experience any issues with general modding.

Support Me
Join My Discord[discord.gg] - I've set up a discord where you can get info & updates on my current & upcoming projects, this is also the easiest way to get in touch with me. I plan on expanding into modding Dominions & other games in the future, I hope you'll look forward to playing those as I am.

If you like what I do and want to throw a few bucks my way I've opened a ko-fi account: https://ko-fi.com/hsmasher.

I take mod commissions - if you've got a mod you'd like me to make for you, or you'd like an extra pair of hands for your own, get in touch, if I like it and feel it's something within my ability to make I'd be happy to do so.
3 条留言
HSmasher  [作者] 11 月 19 日 上午 11:12 
Yeah it would be nice if you could assign fonts to classes.
SuperEdgy 11 月 18 日 下午 6:57 
would be neat if different factions had different fonts
avoraciopoctules 11 月 4 日 下午 1:12 
Had not even realized this was possible. Super cool, thanks for all your hard work!