边缘世界 RimWorld

边缘世界 RimWorld

33 个评价
Edit Existing Xenotypes
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.6
文件大小
发表于
更新日期
260.669 KB
10 月 30 日 下午 8:18
11 月 1 日 上午 7:08
4 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Edit Existing Xenotypes

在 jaeger972 的 1 个合集中
Mods I made
14 件物品
描述
Allows you to customize already existing xenotypes.
Select a xenotype via mod settings and open the gene editor to overwrite any xenotype.
Compatible with xenotype mods.

Genes from removed mods stay saved and reapply after a mod is loaded again. This is the case even after overwriting your xenotype after a mod has been removed. To prevent this, simply reset the xenotype before saving your new changes.

Now includes options to Set all xenotypes to germline or xenogenes.



My Mods:
11 条留言
jaeger972  [作者] 11 月 12 日 上午 6:13 
there's so many xenotype change mods that have some features i really like and some i really don't
I make all of my mods because I need them myself :)
Professor 11 月 12 日 上午 5:24 
I have needed this mod specifically. Thank you so much.
Ye 11 月 6 日 下午 7:00 
Finally
jaeger972  [作者] 11 月 4 日 上午 3:39 
thank you :)
NobodyATL 11 月 4 日 上午 1:05 
haven't tried the mod yet but looks goated
jaeger972  [作者] 11 月 1 日 下午 7:44 
I'll probably add feature that allows you to export edited xenotypes, turning them into your own mods but I'll be focusing on other mods for a while.
jaeger972  [作者] 11 月 1 日 下午 7:43 
Thank you so much for your comment! I've personally been using Rimsential - Total Control: Continued and it's super good with other stuff if you want deep faction customization.

I made this mod because I have way too many xenotype mods and if I wanted to add psycast path genes to my fantasy races for example then I'd have to make custom patches for every little thing.
JessieFeathers 11 月 1 日 下午 6:58 
Omg wait this is exatcly what I have been wanting!!! Thank you so much!!!! I have been waiting for XenoTypeSpawnControl to be updated for so long and it finally has and now this mod too!!! I am overjoyed thank you again for such a well puttogether mod!!!!!
Vexacuz 11 月 1 日 上午 11:02 
Hell yeah.
jaeger972  [作者] 11 月 1 日 上午 5:50 
Just updated the mod. All currently known bugs are fixed now and I've added some QoL.
-Edited xenotypes now have a blue tint.
-Added counter for added/removed/unavailable genes
-You can see whether a xenotype is germline or xenogene
-Added buttons to flip all xenotypes to germline/xenogene