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Ultrakill mentioned
And i'm glad to continue giving my opinions and suggestions going forwards.
Had a playthrough with the newest patch, and it's definitely much nicer than before. the blindness immunity in rain and thunderstorms and lower sunlight damage is a welcoming change, though it's a little too lenient in my opinion for later game.
I can definitely understand why you wouldn't want to make the umbrella give sunlight immunity, it'd remove the purpose of blood vials.
If you want my personal opinion, I think the blindness aspect of sunlight exposure should be removed, or at least tweaked to where it's applied to you after a certain health pull is reached (maybe <50%?). It's an annoyance rather than a challenge. And to compensate, make the damage of sunlight exposure scale over time as the player progresses through the game? That way it's a constant threat for the player to look out for throughout their entire playthrough.