Crusader Kings III

Crusader Kings III

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More Religion Tenets Slots
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More Religion Tenets Slots

I 1 samling av Tyrannys
CK3 Updated Mods by Tyrannys
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More Religious Tenet Slots Updated to 1.18, fixed a lot of the original issues, mostly adding in missing tenets since the mods a bit aged at this point, tried to fix the bugs with the faith creation, but thats limited to something thats visual, and will not affect you in the slightest, so I decided to release it after trying to figure it out for 2 hours

Added a button to flip the tenets so you don't have to scroll all the way down to remove them anymore!



Original Mod

Original Description

Added more doctrine (tenets) when forming new faith (any number of doctrines from 0 to 20). Included "blank slot" if player would like to use less than max 20 doctrines.
Not used slots are removed on faith creation (to make it nicer to display)

I've adjusted GUI so it should display any number of doctrines in faith and faith creation windows. Adjusted sins/virtues to display more values.

* In theory AI can also use up to 20 slots, but at least in my saves it uses only 3.
* Cost is unchanged.
* Allowed few already available doctrines to be used by other faiths, but for massive piety cost. So you can make religion more like you want it.


Compatibility issues with mods changing files:
window_faith.gui
window_faith_creation.gui
00_core_tenets.txt


Please see my other mods: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2220365907

FAQ: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2218249327/2943621444606252512/

changelog:
2020-09-07 changed fix 6 slots, to any value from 0 to 20 by adding blank doctrine.
2020-09-08 added translation to avoid missing translation message. fix order when creating new faith. allow more doctrines to be picked (but for massive cost)
2020-09-10 Armed Pilgrimage or Struggle and Submission for Pagans. Fix GUI issue for more than 16 tenets.
2020-09-29 Updated to 1.1
2020-10-04 Moved blank tenets to bottom of tenets list. Unlocked more tenets.
2021-01-10 Updated to 1.2.2
2021-03-19 Updated to 1.3
2021-03-20 Fixes for GUI
2022-02-08 Update to 1.5 Royal Court DLC
2022-02-18 Improve faith gui for sins/virtues.
2022-06-02 Update to 1.6 Fate of Iberia DLC
56 kommentarer
Holger 4 dec @ 9:27 
@Relkin I'm not the owner of this mod. You'll find the version of the original " More Religious Tenets Slots " mod by Karax, that I do maintain, at " More Tenets Slots ".
And as far as I can see, the "Asatru Overhaul" mod by "TheTigershark" only modifies the germanic religion and holy sites, not any tenets. Therefore both mods should cooperate without any problems. If this version by "Tyrannys" isn't working for you, give the version I do maintain a try.
Relkin 4 dec @ 4:47 
Can you please make compatibility patch with Asatru Overhaul? If it's not too much work
Holger 3 dec @ 6:32 
@Auriel Adding new tenets to this mod is quite easy. You'll just to edit the _core_tenets.txt files in \common\religion\doctrines\
Holger 3 dec @ 6:30 
@GoldenGhozt Thank you for that hint. As I checked for the reason of that problem, I found out, that obviously there was added a second core tenet definition with patch 1.18/expansion 'All Under Heaven': 30_core_tenets.txt. I'll add a modified version of that file to my version of this mod.
GoldenGhozt 2 dec @ 6:03 
The Buddhist & Sinitic only tenets (Benevolent Governance, Harmonious Society, and Filial Piety) doesn't seem to be selectable yet
Unsullied Warrior 29 nov @ 6:45 
ever thought about adding some tenets with the mod?
Sqzzy 27 nov @ 8:28 
@Holger Thanks! Will try to look into it when I have time
Holger 27 nov @ 6:46 
@Sqzzy
Editing the gui files is more tricky, because both overhaul mods are using game version 1.17 and the 1.18 patch made significant changes to these files.
As far as I can see, tyrannys version is still using game version 1.17 too, but the changes necessary for more tenets slots aren’t marked in his gui files, whereas I’ve done so. So, take a look in my version of these files, might be helpful.

In the window_faith.gui file you‛ll have to add some ‚layoutpolicy_horizontal = expanding‛ resp. ‚layoutpolicy_vertical = expanding‛ lines and the changes made to the vbox labeled ‚### Core Tenets‛.
In the window_faith_creation.gui file the relevant changes are made in the vbox labeled ‚### Doctrine selection‛. There are also a few changes to size and spacing definitions. You’ll have to try out which values are fitting.

I hope, this instruction is of any help for your undertaking.
Holger 27 nov @ 6:46 
@Sqzzy
The first step for creating your compatibility patch is quite easy: You just have to add the „Empty Tenets‟ from the rt_core_tenets.txt file (if you‛re using tyrannys version of ‚More Religion Tenets Slots‛) or the xxx_mts_core_tenets.txt file (if you‛re using the version, I do maintain) to the core_tenets.txt file the overhaul mod is using. You also have to set the value for ‚number_of_picks‛ up to 23 resp. 20.
Holger 27 nov @ 6:45 
@Sqzzy Firstly I recommend using an editor, which can display 2 files side by side and compare those files. Personally I‛m using Visual Studio Code, which is quite common and offers a lot of useful addons. You’ll find a list with alternatives at the Modding-Section of the CK3 Wiki [ck3.paradoxwikis.com].

For a compatibility patch, you’ll have to create the following files:
- \common\religion\doctrines\00_core_tenets.txt
- \gui\window_faith.gui
- \gui\window_faith_creation.gui

The original files you’ll find in your Steam installation folder, usually
C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\ .
The files of the overhaul mods you want to patch, are usually located at
C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\ .
The files for Elder Kings 2 are in the folder „2887120253‟, After the End files are in „3192256710‟.