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报告翻译问题






Editing the gui files is more tricky, because both overhaul mods are using game version 1.17 and the 1.18 patch made significant changes to these files.
As far as I can see, tyrannys version is still using game version 1.17 too, but the changes necessary for more tenets slots aren’t marked in his gui files, whereas I’ve done so. So, take a look in my version of these files, might be helpful.
In the window_faith.gui file you‛ll have to add some ‚layoutpolicy_horizontal = expanding‛ resp. ‚layoutpolicy_vertical = expanding‛ lines and the changes made to the vbox labeled ‚### Core Tenets‛.
In the window_faith_creation.gui file the relevant changes are made in the vbox labeled ‚### Doctrine selection‛. There are also a few changes to size and spacing definitions. You’ll have to try out which values are fitting.
I hope, this instruction is of any help for your undertaking.
The first step for creating your compatibility patch is quite easy: You just have to add the „Empty Tenets‟ from the rt_core_tenets.txt file (if you‛re using tyrannys version of ‚More Religion Tenets Slots‛) or the xxx_mts_core_tenets.txt file (if you‛re using the version, I do maintain) to the core_tenets.txt file the overhaul mod is using. You also have to set the value for ‚number_of_picks‛ up to 23 resp. 20.
For a compatibility patch, you’ll have to create the following files:
- \common\religion\doctrines\00_core_tenets.txt
- \gui\window_faith.gui
- \gui\window_faith_creation.gui
The original files you’ll find in your Steam installation folder, usually
C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\ .
The files of the overhaul mods you want to patch, are usually located at
C:\Program Files (x86)\Steam\steamapps\workshop\content\1158310\ .
The files for Elder Kings 2 are in the folder „2887120253‟, After the End files are in „3192256710‟.
At the moment there are 2 versions of the original mod available at the workshop, this version maintained by Tyrannys and the version I do maintain. Further informations you'll find in the description of my version.
One thing I noticed is that a new tenet "Sinitic Syncretism" cannot be combined with other syncretic tenets. Other syncretic traits can be combined freely e.g. "Christian Syncretism" and "Gnostic" or "Islamic Syncretism".
Is this something you can change in a future version?
What exactly do you mean by this?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2816662627
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2538589052
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2730456007
Since they work around a bit with the GUI or add doctrines.
@柴犬, It should be, as it only changes a few things, but I haven't seen it tested thoroughly, let me know if it is!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3592335289
Here ya go
that one (idk how to post links)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2221417791
I tried this a while ago and it was WAY beyond me, but it looks so fun and cool!