Stormworks: Build and Rescue

Stormworks: Build and Rescue

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North Harbor Seafood Destroyer Mk-2
   
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1.696 MB
10 月 18 日 上午 1:46
10 月 24 日 下午 7:55
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North Harbor Seafood Destroyer Mk-2

描述
You made a million with your starting boat, but let this machine be the start of your next billion! Updated and profit rate is ~ $ 52 million per hour. Lag is also reduced by 25% with one intermediate transfer being eliminated.

Costs slightly more at $180k plus $60k to acquire the North Harbor workbench, requires about one more minutes of work from the lobster boat, about ~16 minutes.

Operation involves simply spawning it in at North Harbor, then wait 30 seconds for it to line up and watch the money roll in.

If it doesn't line up perfectly, bring it back to the workbench and spawn it again. If it keeps failing to line up then go by to one of the previous versions by clicking on "Change Notes" under the thumbnail on the right side of the steam page.

Physics probably needs to be set to High.

Note that it occupies the shipyard workbench of North Harbor, preventing you from commissioning new boats there while it's in use.
18 条留言
Tolgay 3 小时以前 
Even if a few hoppers get thrown out, it settles nicely. It takes a bit longer than usual to settle, but it's fine.
jerryfanfan  [作者] 17 小时以前 
Yes you are the North Harbor Crabber!:steamhappy:

@Tolgay, the Omua helicopter port has some stuff blocking the back side of the seafood seller. It's so easy for the unloader arms to be off by a few blocks when lining up I'm not sure if I can program it to line up automatically. I made an update to have the unloader arm slide in horizontally, maybe this one will work? but I haven't tried it.
Tolgay 10 月 24 日 上午 11:43 
Is there any chance you could make it work with the Omua add-on?
latch4 10 月 23 日 上午 9:13 
I am, the North Harbor Crabber
DeadeyeFalx 10 月 23 日 上午 9:10 
"In other news, the Sawyer economy has crashed after an unknown man walked into the fishing market with over 64,000 Tons of raw crab"
1.KlaZ 10 月 23 日 上午 8:11 
Кто ты воин ?
NotNice 10 月 21 日 上午 11:38 
This man is a mad scientist
Exit 10 月 21 日 上午 12:33 
lol!
Fogest 10 月 20 日 上午 6:20 
Yeah, it is definitely not the physics causing the performance impact as it makes no difference if I put it on low or high for physics details. I am guessing what is causing the performance impact is the amount of crab entities being tracked/managed from this beast.
jerryfanfan  [作者] 10 月 20 日 上午 1:07 
You mean the lobster boat? More, while it has fewer physics parts it's also catching a lot more crabs