Darkest Dungeon®

Darkest Dungeon®

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Reinforce Monsters : Less Edition
   
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1.619 MB
10 月 17 日 上午 10:28
10 月 26 日 下午 9:09
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Reinforce Monsters : Less Edition

描述
Mod Description

• In Apprentice dungeons, monsters appear with Veteran-tier stats.
• In Veteran dungeons, monsters appear with Champion-tier stats.
• In Champion dungeons, monsters have become much stronger than before.
• In the Darkest Dungeon, monsters are stronger than ever.
• In Champion and Darkest difficulties, there is an 4% chance for Named enemies to appear.
• These Named enemies spawn with three unique buffs (and one additional buff each in CC and CoM).

Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3588378448

The Less Edition is a weakened version of the original mod, designed to provide a challenging but fair experience for players using nerfed or rebalanced modded heroes.

The original mod was created to give powerful heroes a sense of danger and tension.
However, due to feedback requesting a softer balance, this version was developed.
Less Edition aims to be suitable for parties mixing both vanilla heroes and modded heroes.




Features

• Focused on maximum compatibility with other mods.
• Adjusts only monster stats, skills, and specific animations.
• All other aspects — rewards, items, quirks, and hero stats — remain untouched.
• Rewritten effect commands preserve the original values even with adjusted balance.




Champion Difficulty

• About +30% HP compared to vanilla Champion monsters.
• About +7.5% Dodge and +7.5% to all resistances.
• About +10% Accuracy, +30% Damage, and +5% Crit Chance.
• Some monsters can act twice or gain extra turns under specific conditions.
• Some perform multi-target attacks or grant party-wide buffs.
• Status effects are about 5–10% stronger and more frequent.




Darkest Dungeon & DLC

Darkest Dungeon
• About +40% HP compared to Champion level.
• About +20% Dodge and +12.5% to all resistances.
• About +12.5% Accuracy, +50% Damage, and +8% Crit Chance.
• Far stronger than Champion-level enemies.

Crimson Court & The Color of Madness
• About +30% HP compared to Champion level.
• About +7.5% Dodge and +15% Stun Resist.
• About +7.5% Accuracy, +40% Damage, and +7% Crit Chance.
• Designed to be harder than Champion, but easier than Darkest difficulty.




Boss Changes

Each boss introduces new mechanics that can be countered through information available in the game,
without drastically altering their original mechanics.

Brigand Vvulf – no longer protects allies; instead, is protected by them.
The Flesh – healing now removes Bleed and Blight.
Darkest Dungeon 3Blight cannot be cured (requires camping or Antivenom).
Countess – certain skills now inflict Crimson Curse and accelerate its effect.

Other gimmicks are left for you to discover.




Final Words

This mod was created to provide a balanced sense of tension and challenge
for players using multiple hero mods.

Because not everyone seeks a difficulty where one side is instantly wiped out upon contact,
this separate, weaker version was uploaded to accommodate different playstyles.

Depending on your setup, the difficulty may feel too high or too low.
If that happens, try adding or removing other mods to adjust the balance yourself.

You can also attempt this mod with vanilla heroes,
but bringing a few powerful allies is highly recommended.




Patch Note


1.1 Ver
reduced the chance of inflicting status effects by about 5%

1.2 Ver
Resolved an issue that caused the Flesh boss of a higher difficulty tier to appear in Apprentice and Veteran dungeons. It will now correctly match the dungeon’s intended tier.

1.3 Ver
Adjusted stat scaling for each dungeon tier.

The maximum damage scaling has been adjusted to match the minimum damage ratio.
This change was made to reduce situations where already-high critical hits
would deal excessive damage and instantly push heroes to Death’s Door.

Champion and Darkest dungeons now have a small chance to spawn Named enemies.
These enemies have unique icons, buffs, and are significantly stronger.

1.4 Ver
Resolved an issue where certain monsters did not spawn in battle because their size settings were missing.