Conquest of Elysium 5

Conquest of Elysium 5

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WASTRELS
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575.632 KB
10 月 12 日 下午 3:37
10 月 24 日 下午 4:12
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WASTRELS

描述
Adds a new class and 29 new units of industrial skaven-like rat men, with a playstyle revolving around swarms of grunts supported by guns and acid-based artillery. On the world map they are focused on building industry by destroying the environment, terraforming the map and peppering the world with units and defensive buildings.

The Lord Mekanik class is built around spawning large quantities of low-quality and unreliable units through constructing buildings, and terraforming the world into an ashen waste through the Waste Plough and Total Resource Extraktor units. Very much encourages a playstyle of expansion and empire building.

The Wastrels can produce a lot of metal, but units need a lot of metal, and the endgame requires a significant investment of metal and gold to enact.

Possibly not very interesting if controlled by the AI, and potentially pretty overpowered in the hands of the player. Recommended to play on higher difficulties.

Thanks to the Oozemancer and the CoE5 Total Overhaul mods, which were reverse engineered to get me started.

KNOWN ISSUES
Saves made before the 23rd of October might not load under the new version, due to me needing to rename to .c5m file for multiplayer compatibility. A quick fix to this is to rename the "WASTRELS.c5m" file to "Wastrel Legion.c5m", but only if you want to load an old save.

COMPATIBILITY
Edits some empty terrain numbers - namely 611, 612, and 613, as well as the terrain group -1110. Will conflict if another mod also uses these numbers to add new terrain.

CONTINUED SUPPORT
30 updates later, I think the mod is in a good state, and I'm going to try to stop fiddling with it for anything but bug fixes. Thanks for all the feedback! I've learnt a lot for the next one.
热门讨论 查看全部(1)
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10 月 23 日 下午 10:57
Feedback
ninjarlo
42 条留言
Draken 22 小时以前 
Rogue Automatons will not move onto tiles with Waste Ploughs.
Same for other stupid units, like the Ash Trawlers.

Ratkatcher often summon their rats in the far back.
bargain hunt  [作者] 10 月 24 日 上午 1:39 
@Sir_Dead I've just tried renaming the "WASTREL.c5m" file to "Wastrel Legion.c5m" (with space and capitals), and was able to load an old save. Might be a formatting issue.
Sir_Dead 10 月 23 日 下午 5:29 
mod file being the .c5m
Sir_Dead 10 月 23 日 下午 5:27 
so when i tried to boot up another save that had an older version of this mod on it, it gave me an error that said "Mod name Wastrel Legion not found" or something similar and it closed the game. i tried renaming the mod file to Wastrel Legion and WastrelLegion but i got the same error, a fix would be greatly appreciated.
bargain hunt  [作者] 10 月 23 日 上午 8:03 
Nope, that wasn't intended. I think it's fixed now. I hope I haven't broken anything else.
CKchaos 10 月 23 日 上午 7:58 
you have made it so there are 2 of the factions now (WASTRELS and Wastrel Legion) was just wondering if that was intended
Frostpunk Gaming 10 月 23 日 上午 7:36 
@thaums thanks that seems to have worked.
@bargain hunt and thank you for making such an amazing mod
bargain hunt  [作者] 10 月 23 日 上午 7:28 
bloody hell of course it is. I accidentally gave it fire immunity. Should be fixed now.
Devily 10 月 23 日 上午 7:15 
Not sure if it is only on my side but the Doomsday Mine is immune to its own explosion.
bargain hunt  [作者] 10 月 23 日 上午 12:57 
Kommission Base ritual should work as intended now. And thanks @thaums, hopefully that fixes the multiplayer issue. I can't really test multiplayer myself.