Survivalist: Invisible Strain

Survivalist: Invisible Strain

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SIS Scavenge Bodies
   
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标签: IsMod
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934.584 KB
10 月 11 日 上午 3:39
10 月 16 日 下午 3:30
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SIS Scavenge Bodies

描述
What is this?
This mod lets NPC's scavenge nearby bodies for loot. They will look for better equipment, as well as food and medical supplies, or take clothing to make bandages afterwards. You will now notice when an npc has survived longer!

You can configure their behaviour through the settings.

Not tested in co-op or Story mode.

Requires starting a new game, or starting a new map with Hit the Road.

Supports: English, French, German, Italian, Spanish, Japanese, Korean, SimplifiedChinese, Ukrainian, Russian, BrazilianPortuguese.

Settings
The settings file can be found in the mod's folder under "Settings_ScavengeBodies.xml"
  • CanScavengeUnconscious. Whether characters can scavenge unconscious bodies. Will avoid stealing. (default true)
  • RangeScavengableBodies. The range at which character's can scavenge bodies. (default 10)
  • SpeakAfterScavengingBody. Whether characters speak after scavenging a body. (default true)
  • Speeches. List of speeches that they can say after scavenging a body.
  • ScavengingPolicies. The scavenging policies, explained below.

Scavenging Policies
To control what items NPC's can scavenge, you can change the ScavengePolicies.
  • GOLD.
  • FOOD. Any edibles and drinks.
  • ARMOR. Armor clothing.
  • AMMO. Ammo.
  • MELEE_WEAPON. Melee weapons
  • RANGED_WEAPON. Ammo weapons such as bows and guns.
  • WORN_CLOTHING. Clothing worn. Useful for them to craft bandages afterwards.
  • NON_WORN_CLOTHING. Clothing not worn. Useful for them to craft bandages afterwards.
  • RESOURCES. Items with the "6: Crafting" category.
  • VALUABLES. Items with the "1: Valuables" category.
  • BACKPACK. Backpacks
  • CONTAINER
  • EXPLOSIVE. Explosives such as molotovs and pipe bombs.
  • BOOK. Books.
  • MEDICAL. Medical items such as bandages, rags.

Notes
Please report any issues in the comments section.

Compatibility
No incompatibilities known at the moment.
21 条留言
AJ 10 月 16 日 下午 5:35 
yes i removed the clothing part, as soon as i installed the public branch it works fine, just the none public it does not, no worries though seems fine on the public branch
Beef Made 10 月 16 日 下午 3:35 
Alright thanks
SweetCaptn  [作者] 10 月 16 日 下午 3:29 
So it's not that it doesn't work, it's that those bodies are from characters they either killed, or saw being killed. It'd make sense that they would check up on them if something got in the way before they could loot the body. I'll change it so that the range is general for every body, but remember to increase it back to at least 5 or 10
Beef Made 10 月 16 日 下午 3:14 
I'm noticing the range for scavengable bodies is not working. I set it to 1 and people are still going very far to loot npcs leave their base and walk nearly halfway across the map to loot 5 gold.
SweetCaptn  [作者] 10 月 16 日 下午 12:06 
Just uploaded a patch which should fix the issue
SweetCaptn  [作者] 10 月 16 日 下午 12:03 
What's the issue? You don't want them to loot clothing? If that's the issue, did you remove the "<ScavengePolicy>WORN_CLOTHING</ScavengePolicy>" line from the settings xml ?
AJ 10 月 16 日 上午 11:36 
im having an issue with the AI's looting clothing, im not playing public beta, but would you recommend switching on there?
SweetCaptn  [作者] 10 月 15 日 下午 1:20 
I think you aren't forced to change the versions, the mod is compatible on both but to be sure:

1) Left click game in gallery and go to "Properties"
2) Click on "Betas" and select "publicbeta" in the drop down menu next to the "Beta Participation" text.

This will change your version to the latest v263
emonts144 10 月 15 日 下午 1:17 
I was told to change the versoion of 262 to 263 or something how can i do that.
SweetCaptn  [作者] 10 月 15 日 上午 4:51 
You just have to reload the game normally, if not try exiting the game and launching it again. If you want send me the contents of your settings file so I can check if there's something wrong