XCOM 2
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Gameplay Patch compendium for LWOTC (QoL/Fixes)
   
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10 月 2 日 上午 5:21
10 月 18 日 下午 12:57
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Gameplay Patch compendium for LWOTC (QoL/Fixes)

描述
Some mods have some options turned on by default that are gameplay affecting, while these are benign for WOTC, it does break the intended balance of LWOTC.

This ain't anything against the mod creators as they do offer the ability to disable them in the config, this is just a way to help save players time by making all of the lwotc community recommended changes all at once.

So what does this mod do? This mod only flips config switches and statements around, no scripting required. All the mods that were excluded from QoL collections due to having gameplay effects have those gameplay effects turned off by default so they are only QoL.
There's also some minor fixes for baseline functionality. (And more will be added as time goes on.)

Current list:

1) Land Reinforcements
Switched to purely visual mod, original makes land reinforcements arrive at the edges of the map or at road tiles, which meant this mod was changing where reinforcements could spawn.

2) Gotcha again Redux
Disabled peek from concealment, as this is a major gameplay change that is turned on by default.

3) Loot indicator (F1 Extension)
DIsabled in F1, not even scanning will let you know who has the loot or not.

4) Loot Indicator - Unit Flag Extended
Disabled loot carried icons. If you are using TJ, TJ does it already, but if you are just playing LWOTC, then this mod will do it for you.

5) Full Shadow Report
Fix on overlapping text, which occurs much more frequently in LWOTC.

6) Filtered Menus
Config switch flipped so it does not overlay with Show BM soldier stats mod.

7) Unit Flag Extended - EXP is now always displayed

8) Select soldier icons mod
Now its always possible to select units, even if they have no action points

Requirements ? NONE, because its just configs, missing mods dont do anything whatsoever, i only linked the mods affected in requirements for easy access for the players.
10 条留言
Mrvecz  [作者] 10 月 13 日 上午 9:41 
Yes, absolutely, all is in the configs, just open the mod in AML and delete the peak from concealment line, it will revert to the default Rusty has set it to (true)
SimoneP 10 月 12 日 下午 11:57 
+1200 mods here.
I do like what this mod does, but I like peek from concealment.
Can we disable the disabling? :)
Is it configurable in Mod Config Menu?
tiktaalik 10 月 6 日 下午 12:47 
These are rookie numbers :)
430 here ')
Noord 10 月 6 日 上午 7:30 
@login. 220+ mods , my game forget what game it is.
login 10 月 5 日 下午 8:17 
@david.kahil1 that's wild. My game is actively trying to hunt me down at 140+ mods lol
Mrvecz  [作者] 10 月 5 日 上午 12:01 
Yes, given these are configs, they can be safely added mid game, they will overwrite what is needed, new campaign shouldnt be needed.
david.kahil1 10 月 4 日 下午 8:15 
I am addicted to adding mods, i finally have a stable 800 mod lwotc requiem set up, difficult very difficult but i am hanging on somehow, can you add this mid game?
Mrvecz  [作者] 10 月 4 日 上午 9:39 
As thematic as it is for land reinforcements, it absolutely does change balancing, for a time being i was using the mod because i thought it was animations only, but only later i realized its actually changing where reinforcements can spawn. This lead to mission difficulty dropping like a stone because game would spawn units on the other side of the map as RNF, meaning XCOM would not even meet them before finishing their objectives/evaccing out.
login 10 月 3 日 下午 5:10 
Also congrats on getting on the front page! Forgot to add that in my comment
login 10 月 3 日 下午 5:09 
Yooo this is awesome. As a main user of LWOTC I'm super happy to see someone making some adjustments to configs to better fit with LWOTC, as someone who has no idea how to change configs LOL! Only minor thing that bothers me is the land reinforcements one, I liked having them arrive at the edges of the map (on terror missions mainly) as it meant my soldiers were not normally there so I couldn't just wipe out half the drop with overwatch all the time. But hey, small price to pay