XCOM 2
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[WOTC] Cosmetics Locker
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9 月 25 日 上午 6:40
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[WOTC] Cosmetics Locker

描述
About This Mod
This is a small mod for removing unwanted cosmetics from your character editor. The primary use-case for this are for curated collections or to remove specific cosmetics players don't ever want to see in their game.

How It Works
You will have to manually add the Archetype of the cosmetic you want removed to this mod's config array.

Once added, this mod will then comb through all the configured cosmetic templates before they are created and purge every template with the listed Archetype.

This means anything locked away will never have the cosmetic template created in the first place.

Requirements
None.

Thanks
  • Shout out to the Odd Producer Team as this functionality originally was in the Odd S9 campaign tweaks mod.
11 条留言
FearTheBunnies  [作者] 10 月 12 日 下午 4:37 
Yes, that is exactly what this tool will allow you to do
khumak 10 月 10 日 下午 6:47 
Wait, does this mean I can finally blacklist stuff like the ski mask, hockey mask, etc so I never see those while still allowing appearance to otherwise just be random? Ideally I would also like to blacklist certain hairstyles as well.
FearTheBunnies  [作者] 10 月 7 日 上午 7:15 
@Mr. Tarzan: This was a comment from Zelfana (not sure if it was blocked or not, Zelfana sees no issues but as the author I see the comment as "blocked", so reposting here in case this helps you and you hadn't seen it)


Do you maybe have Free the Hood adding dupes of those?

"FreeTheHood_Content.ARC_Helmet_C1_Delta_M" etc.
Zelfana 10 月 1 日 上午 7:47 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
FearTheBunnies  [作者] 9 月 29 日 上午 6:00 
Hrm, in theory that should be right. I will have to dig deeper to see if I can help you fix this
Mr. Tarzan 9 月 28 日 上午 7:45 
I don't understand if I am doing this wrong. I want try removing the default Delta helmets, so I added the following lines to the mod config
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C1_Delta_M"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C1_Delta_F"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C2_Delta_M"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C2_Delta_F"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C3_Delta_M"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C3_Delta_F"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C4_Delta_M"
+PartArchetypesToDisable="Helmet_C_Delta.ARC_Helmet_C4_Delta_F"

Yet I still see these items ingame. Am I doing it wrong or is there something else I don't understand?
Totsnuk 9 月 26 日 下午 7:36 
thats hot
Mungojerrie 9 月 25 日 下午 2:46 
FearTheBunnies, thanks!
Arock 9 月 25 日 下午 2:35 
if some hero could make a version that 'removes' all of the vanilla hairs that would be awesome
FearTheBunnies  [作者] 9 月 25 日 下午 12:25 
To find an Archetype to lock:

1) Open the XComContent.ini file of the cosmetic mod you want to hide content from
2) Search through the listed +BodyPartTemplateConfig items until you find the cosmetic you want to hide
3) Find the part of that line that reads ArchetypeName="<Package>.<Archetype>"
4) Add to this mod's XComContent.ini file +PartArchetypesToDisable="<Package>.<Archetype>"