Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

69 个评价
Weiße Schatten [Coop/Single missions]
9
3
2
2
3
2
   
奖励
收藏
已收藏
取消收藏
Mission: Mission
Multiplayer Map: MP Map
Singleplayer Map: SP Map
文件大小
发表于
更新日期
9.316 GB
9 月 20 日 下午 1:14
9 月 30 日 上午 6:58
8 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Weiße Schatten [Coop/Single missions]

在 bro ate da spicy chip na hes hot 的 1 个合集中
Sueta
2 件物品
描述


This mod is a work of art that recreates historical events from World War II. It contains images, names, and symbols of Nazi Germany's armed forces, including SS units.

The author of the mod does not support or justify the ideology of National Socialism, nor any form of fascism, extremism, racial or national hatred. The use of these elements is solely for historical accuracy and artistic immersion in the atmosphere of the time.

All characters and their statements are fictional and do not reflect the views of the author.



Immerse yourself in the grim chronicle of World War II through the eyes of three young officers from the German aristocracy: Hermann, Franz, and Friedrich. Their fates are intertwined in the whirlwind of war: from the rapid blitzkrieg in France to the scorching sands of North Africa.

The mod recreates historical operations: the landing at Fort Eben-Emael, the Battle of Arras, the encirclement at Lille, the Battle of Neipper, the siege of Tobruk, and the battle for the Halfaya Pass. The player must not only fight, but also make decisions in the face of numerical superiority, coordinate allied forces and hold key positions when the outcome of the entire campaign hangs in the balance.

Each mission combines documentary evidence with artistic narrative: historical facts and atmosphere are combined with the personal stories of three comrades whose faith, weaknesses, friendship and rivalry become part of the great war.



All pre-game videos (briefings, tactics) and dialogues are voiced in English and Russian.

You do NOT NEED to download additional mods. To make it easier for you to start the game, I have already collected everything here. Download and play.

I created the British and African Corps skins based on the basic skins so that there would be no visual difference between the original skins and the mod skins.

I recommend playing on ‘normal’ difficulty. Other levels are designed for those who enjoy a challenge. (In any case, I don't think anyone on hardcore will be able to complete it).

Be sure to use the fog of war!



The I chapter, which covers the period 1940-1941, and 1 mission in II chapter are currently complete.

If this modification is successful, a two-chapter sequel is planned:

- Chapter II - 1941-1943.

- Chapter III - 1944-1945.



Assetpack by AKR3D
Matilda by VLSS
Some tanks by Enoki Sachi
Delta Cats Building Assets

I made the mod on my own, so I won't refuse your help in finding bugs.

Not sure if the mod is compatible with other mods.
热门讨论 查看全部(1)
9
9 月 27 日 下午 1:22
Bugs
bro ate da spicy chip na hes hot
72 条留言
bro ate da spicy chip na hes hot  [作者] 10 月 1 日 下午 2:22 
@tntan91,
You're given a unit—Otto. He's a bomber. You have to lead him to the turret and then run away to avoid getting caught in the explosion.
bro ate da spicy chip na hes hot  [作者] 10 月 1 日 下午 2:21 
@Siegfried Lee,
I try to study historical documents before creating a mission, and then carefully enter my plot. The FG42 was in service since 1942 (the mission takes place in 1940). But I'll take the MG34 into account anyway, thanks! :lunar2019coolpig:

Hahaha, I'll remove those damn prefixes in square brackets so no one will pick on me. :lunar2019crylaughingpig:
tntan91 10 月 1 日 上午 5:42 
In the first mission, how do I destroy the armored turret?
Siegfried Lee 9 月 30 日 上午 11:41 
As for using grenades to blow up the KV-1, I already tried that. I think what you meant was the bundled M24s in the base crate, right? I tried sending a squad to throw them, but the KV-1 really is a true “monster of the street.” After being a storm of explosions, it was still completely intact… maybe it need somes luck.:steamthumbsup:

Regarding the various oddities in the scenarios—for example, Belgian troops (Soviets) in M1, French troops (Germans) in M3, and British troops (Americans) in M4—the effort to match the uniforms as closely as possible made me smile. Using the most basic resources without adding a ton of extra MODs is commendable. Thank you for your clever touches.:steamthumbsup:
Siegfried Lee 9 月 30 日 上午 11:41 
Hello Creator, I’m glad to see your response.

For M1, I did notice the weapon crate, but the accuracy difference between submachine guns and rifles in firefights is quite obvious. What I meant was that if there were other scattered weapon crates on the map to search—where you could find something like an MG34 or FG42—it would be even better.

For M3, the Battle of Lille, the scale is really grand. The reason I directly chose the Panzer IV D at the start is because the 37mm gun on the Panzer III clearly lacks killing power. At the same time, choosing the Panzer IV also provides more soldiers and medics, so I didn’t pick the SPG at the beginning.:steamhappy:
bro ate da spicy chip na hes hot  [作者] 9 月 30 日 上午 8:13 
It's okay, I'm not mad at you. Sorry if I seemed rude. The mod's author didn't give me permission to use his models. In the future, if there are enough downloads, I'll work on giving the Belgians and British their own weapons. Although, it's easier to wait for the new DLC. But now I'm working on maps, missions, voice acting, videos, and the story. :GlassesRoehm:
Cyriak 9 月 30 日 上午 7:51 
why didnt you just use valour? It would make more sense. I dont mean to criticize sorry, I just didnt see that coming.
bro ate da spicy chip na hes hot  [作者] 9 月 30 日 上午 7:20 
@Siegfried Lee,
The troops have grenades, which can easily penetrate the KV. Three or four grenades are enough to knock out and shoot the crew.

Thank you again for your kind words. I try to do everything well, but I don't have enough hands.
bro ate da spicy chip na hes hot  [作者] 9 月 30 日 上午 7:19 
@Siegfried Lee,
4) In the initial dialogue, Franz said that you need to choose a convenient position to shoot the enemy saboteurs who will run to the bridge after pressing the button. You must take up a convenient position for shooting, and then, after pressing the button, shoot all the bombers running towards the bridge. The difficulty is that you have to position yourself so that the British don't see you before you press the button to start the operation.

In the fifth mission, things are not so straightforward; you are given 3 FLAKs. With proper manual control, the enemy Matildas can be repelled (you must first destroy their turrets). The player is deliberately not given time to prepare in order to make the task more difficult. This is also intentional to add difficulty. That's why I say that players shouldn't try to play on hardcore mode, because the normal difficulty level won't let you relax.
bro ate da spicy chip na hes hot  [作者] 9 月 30 日 上午 7:15 
@Siegfried Lee,
Thank you for your detailed review.

Weapon lockers are not provided for in this game. Therefore, I sent a crate of weapons by parachute. In addition to ammunition, it contains rifles and MP-38s. I think you simply did not search this crate. But I took that into account and added more crates in the latest update, which are already scattered across the battlefield.

The second mission ends when the time runs out. Perhaps there is a bug in the game that depends not on me, but on the game engine. It is necessary to replay it.

In the third mission, choosing between tanks and bison as reinforcements is an important decision. Choosing PZ3 and 4 in advance is a losing option, which forces the player to think analytically before calling for reinforcements. I took this into account and added FLAK at the base.