Stranded: Alien Dawn

Stranded: Alien Dawn

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INVADERS (BETA STILL WIP ALMOST DONE ) NEW SCENARIO
   
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9 月 19 日 上午 10:35
10 月 9 日 上午 7:17
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INVADERS (BETA STILL WIP ALMOST DONE ) NEW SCENARIO

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Bored whit other scenarios? INVADERS ARE HERE but wait who is the Real Invader and before you ask Yes its still a Beta if not Alpha Mod so what does this bring for now? 12 animal enemys which can spawn daily (1 will spawn always) 3 Boss Type Insects now what is the Goal you might ask? Survive the Infection in the Desert....the new scenario showcase Explain more....


to do: More insects and animals to add
Balance everthing
Add maybe but just Maybe my other boss insects like JUNO THAR
Bug fixing and more remeber still Beta Mod feedback is welcome as Balance too
i will not allow any re upload



Version: 0.00-034
15 条留言
Twini-Kiwi  [作者] 19 小时以前 
greetings just an info the Final Beta Update will come next month bc im plannig some cool stuff too add like new cooking recipes and new butchering ressources for new Amor called Infected Amor as also weapons but that is not currently in my intrest (the weapons the others will COME)
Twini-Kiwi  [作者] 10 月 9 日 上午 7:21 
ready for more? 3 new Invaders are here to invade XD jokes aside thesse 3 are not fair and Play dirty (if they can spawn) small balance here and there and almost done the BETA
Twini-Kiwi  [作者] 10 月 6 日 上午 10:23 
yeah so small Hint: the update doesnt come out today :( i have some serious Errors for some testing at the moment i need to fix that before i do more animals (or atleast foinish 3 new 1) so stay tuned bc if the Update rolls out you will see that not any ground is safe.......
Twini-Kiwi  [作者] 10 月 6 日 上午 4:13 
todays update Might come out a bit later (due to Fixes of the new animals which are planned to roll out but they have some fatal errors)
Twini-Kiwi  [作者] 10 月 4 日 上午 9:01 
Update for incoming MK4 (or3) Invader animals i have about 25% finished the new update and it should come out The 6 October (monday) if anything works right
Twini-Kiwi  [作者] 9 月 29 日 上午 7:50 
New Small Update for today: Re-Balanced all Animals Defenses
Twini-Kiwi  [作者] 9 月 27 日 上午 3:08 
New Update Out: You all have now 2 days time to build up some defense added more concrete and enabled the Fortivication (concrete) so it can be build directly shoulk mae things EVEN more easier thats it for todays Update Enjoy Invaders
Twini-Kiwi  [作者] 9 月 26 日 下午 2:22 
so my infected animals have a 2000 Hearing range i made this so that animals can actually seek Targets i can make them SPAWN even further away (which i had orginally planned bc i have 1 insect type in Work which Spwand directly under survivors still isnt out) i will look into it but cant Guarante anything but i wont stop workin on it for now however Good luck surviving the Madness :) (also cheers for the feedback)
Game_Test 9 月 26 日 下午 12:03 
Yeah the weapons at start help and it does feel like with the right RNG to be doable but there is one problem that I see ending runs. While each day having an aggressive infected group spawn to attack the characters is fine, attacking the group that spawns aggros the entire map's infected animals basically overruns you before you can even put up any defenses or get enough healing bandages to fix yourself up. Like I just did 2 runs (one defense focused and one healing items focused) and both ended on day 5(ish) before I could make a like shootout that I make for defense and the other ended before I could get the materials for the bandages and healing balms nevermind make them.

So my thought is if there is a way to limit the aggro range of infected coming to help other infected? Cause like the infected SHOULD respond to threats like this but with like a 30/40 block range not the seeming map range that it currently has?
Twini-Kiwi  [作者] 9 月 25 日 上午 3:18 
New Update: New loot added t the starting applies to all Difficultys as hope that makes it a bit easyer for the start