破门而入2:北方特遣队

破门而入2:北方特遣队

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RMG Residential Tile Overhaul
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Content Type: RMG, Total Conversion
文件大小
发表于
更新日期
13.243 MB
9 月 17 日 下午 7:11
9 月 20 日 上午 8:00
2 项改动说明 ( 查看 )

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RMG Residential Tile Overhaul

描述
Next Update ETA:
No Update Scheduled at This Time

Overview:
This mod Adds several new features to the residential buildings in the random mission generator. these new features include:

100s of new tiles
new tile sizes
diagonal walls
barricaded doors
slightly open doors
holes in walls
free standing curtains
a default of 8 troopers in all spawn entrance tiles
vanilla tile tweaks
and a bunch of minor updates (detailed in the mod video)

This mod deals with the following tile files
1_tiles_default
2_spawn_tiles
compound

Known Issues:

Downloading this Mod will fry any replays from games played before the mods installation. However all replays after installation will play just fine. Please note that any updates to this mod will also have the same result. However I don't necessarily plan on updating this mod constantly. At the top of this mod description it says "Next Update ETA:" to give you a heads up on the date of any updates coming down the line.

Sometimes walls can have clipping issues. It is rare but it is a known issue.

BETA Release
Please note that this mod is in Beta and all things in it are subject to change if it needs to.

Have Fun Everyone!

24 条留言
Boooble 9 月 24 日 上午 1:42 
this is AWESOME
Sean Vitallion  [作者] 9 月 22 日 下午 1:25 
@Levan I appreciate it.
Combining this mod with More Rmg Maps reloaded is genius, and will likely supply the door kickers community with hundreds upon hundreds of hours of fresh gameplay. Thank you for releasing your mod as well.
Cheers.
Levan 9 月 22 日 下午 12:44 
I've just started using it, and, aside of the known problem of the clipping issues, I got nothing to report aside of good things, thanks for bringing a much needed variety to the great forgotten mode of the game!.

I'm currently using this with More RMG Maps Reloaded and... it is pure madness, on top of already random maps, random layouts that you never expect...
Sean Vitallion  [作者] 9 月 22 日 上午 10:15 
Hello @Deluke! There was an update on the 20th that as far as I am aware has solved this issue. By any chance, do you know if you are running the current version of the mod? I know steam can sometimes fail to push workshop updates to people.

Also thank you for your willingness to comment an issue you've found. Feedback like this is very valuable to the mods development
Deluke 9 月 22 日 上午 6:24 
really enjoying the mod so far, but generating the campaign crashes the game about 70% of the time. For now I'm just generating new campaigns untill it works so not a huge problem
Sean Vitallion  [作者] 9 月 22 日 上午 2:36 
@мяч детпул Yes sir it does :steamthumbsup: However after you install the mod, you'll need to complete the week in your campaign or start a new one so the tiles get the opportunity to be used by the building generator
мяч детпул 9 月 22 日 上午 12:38 
Is this applied to campaigns? It'd be cool if it did, campaign random layouts are boring af
Sean Vitallion  [作者] 9 月 21 日 下午 12:39 
Have fun brother, and remember to check your corners! :steamthumbsup:
mr washee washee 9 月 21 日 上午 11:54 
that's sick, def gonna use this for my next tours
Sean Vitallion  [作者] 9 月 21 日 上午 11:40 
@mr washee washee. It does, however if you have campaign that generated before you installed the mod, you'll need to complete the week, or start a new one