Crystal Project

Crystal Project

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Roseveil Dancer
   
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924.452 KB
9 月 10 日 下午 4:31
9 月 20 日 下午 1:15
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Roseveil Dancer

描述
About:
A unique type of healer that heals upon the "shield" being struck, it is heavily Rose/Wind/Barrier themed.
Balancing on my mods are attempted to be towards the FF mod.

Location:
The Crystal is kinda North-West'ish on Yamagawa M.A., reachable by jumping on savepoint and going around a little.
Careful, it's guarded by a boss.

Mechanics:
Apply a buff to a target (or multiple) that if that target is hit by an enemy, it will heal the target, this is called "Heal Shield" in the descriptions.
The Shield abilities have a chance to apply 3 lower-mp-usage buffs on the caster, which can be spent on further abilities.

Issues:
???

Thoughts:
Originally I wanted to create damage-absorbing shields, but that turned out to be a dead end really quickly, so this was the closest possible to that mechanic.
At first I wanted the class theme to be an evil cleric of sorts (aka. FF14's The Vault dungeon), but out of nowhere I started thinking marluxia from kingdom hearts games, and quickly the theme shifted to roses and the element shifted to wind.
I love this idea and I had a lot of fun creating/testing this.
The bossfight I am quite proud of, it's majestic.
Recommended being lv18+ for the bossfight.

This needs further testing.

Sprite:
The sprite was done by GargoyleGuy, thank you for being awesome!

(This mod was created during stream at www.twitch.tv/empressfordola )
3 条留言
Empress Fordola  [作者] 9 月 14 日 下午 2:19 
done, fixed
Empress Fordola  [作者] 9 月 14 日 下午 12:27 
I will make sure to fix this today :) thank you for mentioning :8bitheart:
And I'm glad you like it :)
Circe 9 月 14 日 上午 11:57 
Are the petal-based attack spells meant to be once-per- battle ? They say "only one can be used per turn", but "Rose to the occasion" isn't getting cleared until the end of battle - and it's a materia keeper in the FF mod that I noticed this on, so the battle was definitely not a short one.

That possible issue aside, love the theme and mechanics. Alternative takes on healing aren't common, but they're always welcome.