The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

评价数不足
Destiny's Energy, Storage, and AI Hub Efficiency Accelerator x1/x3/x5
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
243.622 KB
9 月 1 日 下午 2:41
9 月 1 日 下午 9:02
2 项改动说明 ( 查看 )

订阅以下载
Destiny's Energy, Storage, and AI Hub Efficiency Accelerator x1/x3/x5

描述
Summary:
Essentially, this Mod triples (x3) the effectiveness and cost of Level 2 AI/Energy/Storage buildings, and quintuples (x5) the effectiveness and cost of Level 3 AI/Energy/Storage buildings.

Details:
This mod was created to keep the early-game stages the same while giving later-stage buildings greater efficiency to minimize the size of end-game base bloat. I find this preferable over giving buildings the same flat multiplier across all levels, as I enjoy the early game challenges of getting started. Note that this mod is comprehensive and updates both campaign and survival values.
  • All Level 1 buildings remain at normal vanilla values to retain early-game experiences.
  • Level 2 buildings have output values at Three (3) times base vanilla values, with Three (3) times the materials and energy cost for balance.
  • Level 3 buildings have output values at Five (5) times base vanilla values, with Five (5) times the materials and energy cost for balance.

(you don't really need to read any further than this, incoming data dump)

Buildings Modified:
  1. Level 2 changes
  2. Level 3 changes

AI Hub
  1. AI 8 to 24, Carbonium 200 to 600, Ironium 150 to 450, Cobalt 10 to 30, Energy drain 40 to 120
  2. AI 16 to 80 Carbonium 400 to 2000, Ironium 300 to 1500, Cobalt 100 to 500, Energy drain 80 to 400

Ammunition Storage
  1. ammo_mech 1.15 to 3.45, ammo_tower 8 to 24, Carbonium 200 to 600
  2. ammo_mech 1.3 to 6.5, ammo_tower 16 to 80, Carbonium 400 to 2000
Liquid Storage
  1. Storage 4500 to 13500, Carbonium 200 to 600, Ironium 200 to 600
  2. Storage 6000 to 30000, Carbonium 300 to 1500, Ironium 300 to 1500
Solid Material Storage
  1. Storage 1000 to 3000, Carbonium 200 to 600
  2. Storage 2000 to 10000, Carbonium 400 to 2000

Energy Storage
  1. Storage 20000 to 60000, Carbonium 100 to 300, Cobalt 10 to 30
  2. Storage 40000 to 200000, Carbonium 400 to 2000, Cobalt 50 to 250
Solar Panel
  1. Energy resource 40 to 120, Storage 40 to 120, Carbonium 60 to 180
  2. Energy resource 80 to 400, Storage 80 to 400, Carbonium 120 to 600
Wind Turbine
  1. Energy resource 24 to 72, Storage 24 to 72, Carbonium 80 to 240
  2. Energy resource 48 to 240, Storage 48 to 240, Carbonium 160 to 800

Animal Biomass Powerplant
  1. Energy resource 300 to 900, Storage 300 to 900, Carbonium 400 to 1200, Ironium 200 to 600, biomass_animal drain 1 to 3
  2. Energy resource 400 to 2000, Storage 400 to 2000, Carbonium 800 to 4000, Ironium 400 to 2000, biomass_animal drain 1 to 5
Carbonium Powerplant
  1. Energy resource 120 to 360, Storage 120 to 360, Carbonium 100 to 300
  2. Energy resource 180 to 900, Storage 180 to 900, Carbonium 200 to 1000
Fusion Powerplant (survival values)
  1. Energy resource 5000 to 15000, Plasma resource 150 to 450, Storage Energy/Plasma 5000/600 to 15000/1800, Carbonium 10000 (2500) to 30000 (7500), Ironium 20000 (5000) to 60000 (15000), Uranium 2000 (0) to 6000 (0), Titanium 2000 (0) to 6000 (0), Palladium 2000 (100) to 6000 (300), Cobalt 2000 (500) to 6000 (1500), water drain 100 to 300, supercoolant drain 50 to 150
  2. Energy resource 7000 to 35000, Plasma resource 200 to 1000, Storage Energy/Plasma 7000/800 to 35000/4000, Carbonium 10000 (2500) to 50000 (12500), Ironium 10000 (5000) to 50000 (25000), Uranium 2000 (0) to 10000 (0), Titanium 2000 (0) to 10000 (0), Palladium 2000 (100) to 10000 (500), Cobalt 2000 (500) to 10000 (2500), water drain 100 to 500, supercoolant drain 50 to 250
Gas Powerplant
  1. Energy resource 750 to 2250, Storage 750 to 2250, Carbonium 400 to 1200, Ironium 300 to 900, Palladium 100 to 300, flammable_gas drain 50 to 150
  2. Energy resource 1000 to 5000, Storage 1000 to 5000, Carbonium 400 to 2000, Ironium 300 to 1500, Palladium 100 to 500, flammable_gas drain 50 to 250
Geothermal Powerplant
  1. Energy resource 400 to 1200, Mud resource 150 to 450, Storage Energy/Mud 400/600 to 1200/1800, Carbonium 600 to 1800, Ironium 400 to 1200, Titanium 100 to 300
  2. Energy resource 800 to 4000, Mud resource 200 to 1000, Storage Energy/Mud 800/800 to 4000/4000, Carbonium 600 to 3000, Ironium 400 to 2000, Titanium 100 to 500
Magma Powerplant
  1. Energy resource 750 to 2250, Storage 750 to 2250, Carbonium 500 to 1500, Ironium 500 to 1500, Titaniun 250 to 750, magma drain 300 to 900
  2. Energy resource 5000, Storage 5000, Carbonium 500 to 2500, Ironium 500 to 2500, Titanium 250 to 1250, magma drain 300 to 1500
Morphium Powerplant
  1. Energy resource 750 to 2250, Storage 750 to 2250, Carbonium 350 to 1050, Ironium 100 to 300, Cobalt 50 to 150, morphium drain 200 to 600
  2. Energy resource 1000 to 5000, Storage 1000 to 5000, Carbonium 350 to 1750, Ironium 100 to 500, Cobalt 150 to 750, morphium drain 200 to 1000
Nuclear Powerplant (survival values)
  1. Energy resource 2250 to 6750, Storage 2250 to 6750, Carbonium 3000 (1500) to 9000 (4500), Ironium 1500 (750) to 4500 (2250), Uranium 1000 (500) to 3000 (1500), water drain 50 to 150, supercoolant drain 25 to 75
  2. Energy resource 3000 to 15000, Storage 3000 to 15000, Carbonium 3000 (1500) to 15000 (7500), Ironium 1500 (750) to 7500 (3750), Uranium 1000 (500) to 5000 (2500), water drain 50 to 250, supercoolant drain 25 to 125
Plant Biomass Powerplant
  1. Energy resource 150 to 450, Storage 150 to 450, Carbonium 200 to 600, Ironium 40 to 120, biomass_plant drain 1 to 3
  2. Energy resource 200 to 1000, Storage 200 to 1000 Carbonium 300 to 1500, Ironium 80 to 400, biomass_plant drain 1 to 5
8 条留言
芒小圆 9 月 30 日 上午 6:48 
地热能有点太强了,其他都可以,毕竟你不能在一个地热资源上建造五个地热能建筑
Cenotaph 9 月 4 日 下午 5:54 
the material cost increase is a big mistake, because it does not fix the inherent problems with the resource gathering slog. You fixed one problem, and still kept the other.
It's game padding rather than difficulty imo
Tears of Destiny  [作者] 9 月 3 日 下午 4:51 
Спасибо за добрые слова!)))
BioCORE 9 月 3 日 上午 1:06 
+1 наград от меня)))
BioCORE 9 月 3 日 上午 1:06 
Спасибо за этот мод. И правда первые этапы игры самые интересные. а учитывая что бонус равен стоимость x3 то это дает и баланс и более меньшие базы для комфортной игры, а не забором в пол карты!
PhyrStorm 9 月 2 日 上午 8:04 
Thanks, we were a bit confused when we updated a couple of hundred energy storage and the max decreased to a third.
Tears of Destiny  [作者] 9 月 1 日 下午 9:04 
Fixed Level 2 Energy Storage inadvertently granting ten times intended storage. Bug Fix identified by PhyrStorm :iamRB:
PhyrStorm 9 月 1 日 下午 7:20 
I believe you have a typo in the energy storage, lvl 2 holds 600k, lvl 3 holds 200k.