Selaco
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Alien Warrior Mod
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13.123 MB
8 月 25 日 上午 7:29
8 月 31 日 下午 6:09
2 项改动说明 ( 查看 )

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Alien Warrior Mod

在 Yij 的 1 个合集中
Aliens Stuff
2 件物品
描述
Two and a half months in the making, this simple mod changes the plant zombies to that of the terryfing Alien Warrior Xenomorph we all know, fear and love. Models, textures and animations built from the ground up and specially designed for Selaco!
                                        

This mod features:
  • Complete sprite replacement with new original animations
  • Cheesy PDA email regarding the Xenomorph infestation
  • New sounds
  • Tweaked impact, gore and blood effects
  • Alien acid: shots in close proximity will damage the player (careful of that shotgun!) meanwhile dead aliens will leave behind a permanent acid puddle which causes damage

Feel free to have a look at the files inside the pk3 file to help you with your own Selaco mods, plus get you ready for the upcoming official Selaco SDK in the near future! Please report any issues and even better, offer up solutions to said problems as I'm not a programmer so I will be constantly learning new things as I go. The mod is fully functioning and was last tested on v0.90b: I will ignore any issues regarding previous game versions or nightly builds.

Many thanks to Altered Orbit Studios for the help, plus our patreons, fans and last but not least, the Selaco Discord members! Special mention and thanks to Nexxtic, Cockatrice, Dithered Output, DrDubz, TECH & soliddew for the direct help with the coding: couldn't have done this without you fine peeps!! Also the GZDoom Zscript tutorial by DavidXNewton and the ZDoom wiki. Apologise if I left anyone out!

Alien Warrior model + textures by Yij/YijArt. Sounds from AVP2010 by Rebellion. The contents of this mod are free to use and edit as a baseline for other Selaco mods. If they are to be used outside of Selaco, they must only be used for non-commercial mods plus credit must be given.

Known Issues:
• Other plant zombies will have sprites mixed up with Xenomorph ones. Perhaps I will replace them in the future with other Xeno variants...
• Blood decals will interfere with corpse sprites
• Pain sounds are somewhat rare
• Grenade launcher sometimes doesn't gib dead xenos

Things I would like to add for the future:
• The ability to crawl along walls
• More Xeno variants like the Dog Alien
• Making the mod add the Xenos as brand new NPCs rather than replacers

25/08/25 - First release on Steam

                 

              M41A PULSE RIFLE MOD AVAILABLE HERE


                                        




14 条留言
Yij  [作者] 9 月 23 日 下午 9:58 
Friendly NPCs will make an appearance come Chapter 2, so replacing them with Colonial Marines would be a great addition!

Having said that, I'm honestly not sure how far I will take this mod as I tend to make everything myself as much as I can which takes a long process... but never say never, as they say. Once Chapter 2 releases it will definitely get my creative gears going
jabberwok 9 月 23 日 下午 9:26 
For an Aliens TC, replacing all plant zombies with these guys, and replacing all enemy soldiers with colonial marines would be pretty cool.
Yij  [作者] 9 月 4 日 上午 12:42 
Enjoy! The Selaco community is cooking up some cool stuff with this mod so watch this space
AwesomeSauce 9 月 3 日 下午 5:44 
I've been waiting for this since I first saw this game- thank you!
Yij  [作者] 8 月 31 日 下午 6:16 
New update: damage from acid blood from both shooting the Xeno + a permanent effect in the game world after they die, more details (and how to potentially counteract this) in the changelog. Also added PDA entry with graphics.
Yij  [作者] 8 月 31 日 下午 2:05 
After alot of asking, testing, swearing and testing, I've finally come up with something of my own in the past few days that gives the impression of acid damage. Might push out the update in a few hours if all goes well.
ZeigenValueTwitch™ 8 月 31 日 下午 12:38 
I was actually thinking about that acid for blood & thought of an idea. Use the same way the acid grenades leave an acid aftermath and put that into their blood trail too.
Yij  [作者] 8 月 31 日 上午 5:01 
Zero, this simply was the next step for me after the Pulse Rifle.
Rogue285 8 月 31 日 上午 4:24 
quite the timing considering the airing of Alien Earth. Did that have anything to do with the making of this mod?
ZeigenValueTwitch™ 8 月 26 日 下午 8:25 
Well keep it up