Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

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2.869 GB
8 月 10 日 下午 2:43
8 月 14 日 上午 10:00
6 项改动说明 ( 查看 )

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MAX POTATO

描述
sharpened textures and faster loading MAX POTATO!
8 条留言
Grimshackle  [作者] 8 月 14 日 下午 12:54 
[Graphics Options]
SEFCacheTimeout=5.000000
Bloom=0
SEFCacheSize=50
AnisotropicSampling=0
NumberOfTextureMipLevelsToSkip=1
EnvironmentShadows=1
EnableVsync=0
CharacterDropShadows=0
TextureMaxAnisoTropy=0
Shadows=1
HiRezShadowMapSize=1024
SoftShadows=0
FarShadows=1
FarClipPlaneModifier=1.000000
PointLightShadows=1
UseHardwareShadowMapsIfAvailable=1
NormalMappedTerrain=0
UseHDRIfAvailable=0
MultiSampleType=0
CharacterAndPointLightShadowMapSize=512
ScreenshotFormat=jpg
WaterReflections=0
WaterRefraction=0
RenderGrass=1
LowRezShadowMapSize=1024
TextureMinFilterMode=0
TextureMagFilterMode=0
TextureMipFilterMode=0
ATIWorkAroundForPointLightShadows=0
SoftwareSkinning=0
FirstRunAutoDetect=0
LightsPerObject=1
Highlight Intensity=0.249999

Hated the fog so removed it and you need to put numberoftexturemiplevelstoskip=1 to get rid of the missing texture issue i think it's because there is only 1 mipmap now so skipping 2 doesn't make sense
Grimshackle  [作者] 8 月 14 日 上午 12:32 
Gonna be a big update to graphics upscaled the textures to x4 their size using realsr and downscaled them with image magick hopefully it will be a loot better than waifu2x
Grimshackle  [作者] 8 月 13 日 上午 7:12 
didn't like the texture quality loss so reverted
Grimshackle  [作者] 8 月 13 日 上午 4:15 
update made all the textures 256x256 literally can run on any pc with dx9 materials folder under 200mb from the massive 1.2gb the original had
Grimshackle  [作者] 8 月 12 日 上午 11:12 
The loading times should be way faster i ran all the textures through amd compressinator and made them use BC1 instead of BC7 also i can barely tell the difference in quality in 1080p also if you still have issues try DXVK or DXCPL and force the game to run in DX9.1 mode
link for dxcpl guide
https://psteamcommunity.yuanyoumao.com/groups/TheUsefulWindowsGroup/discussions/0/2741975115082003449/
link for DXVK:
https://github.com/doitsujin/dxvk
✨ Blumusa ✨ 8 月 12 日 上午 2:57 
This helps A LOT with the crashes! Thanks!
Grimshackle  [作者] 8 月 11 日 下午 4:31 
[Graphics Options]
Bloom=0
SEFCacheTimeout=5.000000
SEFCacheSize=50
EnableVsync=1
NumberOfTextureMipLevelsToSkip=2
EnvironmentShadows=1
AnisotropicSampling=0
TextureMaxAnisoTropy=0
CharacterDropShadows=0
Shadows=1
SoftShadows=0
HiRezShadowMapSize=1024
FarClipPlaneModifier=0.500000
FarShadows=1
PointLightShadows=1
UseHardwareShadowMapsIfAvailable=1
NormalMappedTerrain=0
UseHDRIfAvailable=0
MultiSampleType=0
ScreenshotFormat=jpg
CharacterAndPointLightShadowMapSize=1024
WaterReflections=0
WaterRefraction=0
LowRezShadowMapSize=1024
RenderGrass=1
TextureMinFilterMode=0
TextureMagFilterMode=0
TextureMipFilterMode=0
ATIWorkAroundForPointLightShadows=0
SoftwareSkinning=0
FirstRunAutoDetect=0
LightsPerObject=1
Highlight Intensity=0.249999

updated nwn2.ini
Grimshackle  [作者] 8 月 10 日 下午 4:24 
C:\Users\Yourusername\Documents\Neverwinter Nights 2\nwn2.ini edit with notepad or similar
[Graphics Options]
SEFCacheTimeout=5.000000
Bloom=0
SEFCacheSize=50
AnisotropicSampling=0
NumberOfTextureMipLevelsToSkip=2
EnvironmentShadows=0
EnableVsync=0
CharacterDropShadows=1
TextureMaxAnisoTropy=0
Shadows=0
HiRezShadowMapSize=1024
SoftShadows=0
FarShadows=0
FarClipPlaneModifier=1.000000
PointLightShadows=0
UseHardwareShadowMapsIfAvailable=1
NormalMappedTerrain=0
UseHDRIfAvailable=0
MultiSampleType=0
CharacterAndPointLightShadowMapSize=1024
ScreenshotFormat=jpg
WaterReflections=0
WaterRefraction=0
RenderGrass=1
LowRezShadowMapSize=1024
TextureMinFilterMode=0
TextureMagFilterMode=0
TextureMipFilterMode=0
ATIWorkAroundForPointLightShadows=0
SoftwareSkinning=0
FirstRunAutoDetect=0
LightsPerObject=50
Highlight Intensity=0.249999