安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











All you need to do is
1. find all fallen_empire_awakening_events.txt in your mods
2. copy all files + original file from game (same name) in some folder
3. compare modded to the original file (i use notepad++ with plugin Compare)
4. merge changes from mods to orig (or ask Cursor to do it for you, most likely, he will do it ~okay)
5. merge changes from my mod (2 lines signed with #mod# and all War in Heaven block, also signed)
6. place this file instead the file in my mod, place it last one in ur modpack
I advise you to set the endgame date earlier, and the victory year later.
2. If the game does not find the opposite ethic FE for 1st awarened FE, it will still awaken the other FE (non-Gestalt Consciousness), but the opposite ethic ones take precedence.