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To change the viewing distance: Extract and directly edit the .set files
Edit the "end" and "start" value in the {haze} section from environment .set files, which in /set/environment/ inside the "gamelogic.pak" from "resource" folder in the game folder.
Before editing, remember to extract the .set files from .pak to the corresponding path in "resource" folder, like "**Game Path**\resource\set\environment\goh\single\05-eng\1945_03_24_varsity\day_01.set", then edit the extracted files.
(To preserve the integrity of the original game .pak files.)
20 = 1 meter in game
C:\Program Files (x86)\Steam\steamapps\common\Call to Arms - Gates of Hell/resource/gamelogic.pak/set/environment/dynamic_campaign/
(open gamelogic.pak using 7zip File Manager, or what works for you), go to set, environment, dynamic campaign, then you will see 4 folders (autumn, spring, summer winter). In each go find the evening, midday, morning .set files and edit them (right click edit if you are in 7zip file manager).
Within each of the .set files i changed haze to:
{haze
{enable}
{color 0xffc7ebfe}
{start 15000}
{end 15000}
{altitude_strength 0}
{sky_haziness 0}
This elminated all haze and i could basically see the whole map. Play around with the start and end values to get different haze/fog effects with regards to viewing distance. Compare with default values to get an understanding. Have fun.