Garry's Mod

Garry's Mod

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Liminal Trajectory (HL2 Custom Campaign)
   
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素材类型: 插件
插件类型: 地图
插件标签: 角色扮演, 风景
文件大小
发表于
更新日期
212.100 MB
7 月 31 日 下午 12:14
8 月 1 日 下午 6:58
3 项改动说明 ( 查看 )

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Liminal Trajectory (HL2 Custom Campaign)

在 jangwmpt7 的 1 个合集中
My Personal GMOD Campaign Collection
351 件物品
描述
Something is off in your dreams...


VERY IMPORTANT DISCLAIMER: This custom campaign has only been tested in sandbox singleplayer, with the only mods being tested with this map are: explosion replacer; MMOD HL2 weapon replacements; ARC9 and MWB SWEPs; Combine soldier, hunter-chopper, gunship, APC, and Rebel model replacements; a custom playermodel; VManip addons; and HUD addons. I'm sorry to say this, but I cannot guarantee the campaign's stability if you use more complex addons (such as the ones that alter NPC's AI) and/or some old SWEPs, along with playing it in multiplayer.

NOTE: This campaign addon is missing ambient sounds, which is because that it (when on the HL2 workshop and when extracted from there to the GMOD addon folder previously) originally relies on .txt script files to have these sounds play throughout the map. For some reason, the GMOD workshop did not like these .txt files. As a publisher, there was nothing, if not very little, I can do to fix this problem. However, while the missing atmospheric sounds may affect your overall experience with the map, it should not affect the gameplay whatsoever.

UPDATE: I have attempted to restore the soundscapes so that there are now ambient sounds as in the original HL2 version. Just let me know about how did my attempt go.

DISCLAIMER #2: This custom HL2 campaign is not mine, as I laid out its original information in the lower part of this description. If the original author wants me to take it down, I'll do so.


REQUIREMENTS:
Half-Life 2? (Episodes are included when mounting HL2 into GMOD since 2025)


This campaign consists of 2 maps in the "Other" category, and they go in order as shown below:
liminal01 (FIRST)
liminal02 (LAST, Can be accessed from the end of the first map if you managed to find all 15 secrets by this point.)




ORIGINAL CAMPAIGN INFORMATION

Welcome to (another) liminal map on the source engine!
Fight through combine, zombies and antilions, solve puzzles, discover secrets and find a way to escape this liminal madness!

After seeing so many liminal themed maps on Gmod's workshop, I've decided to give it a go. For this map, I have looked at many liminal spaces pictures and remade it on hammer. And to make it less boring, I though it would be better to make a campaign out of it instead of just making the player wander around.

Click here to listen to every track I composed for this map!

Two random facts about this map: It took me a year and some months to make and the entity limit is at 99%.

Can you find all collectables?
There are 15 hidden collectables throughout the map. Some are easy to find, others not so much. Find them all to unlock a bonus map at the end of the map!

Original Author: Own Doing
Original link to the mod
13 条留言
senior geniol 8 月 24 日 上午 10:40 
mpphhh!!!!!!!(great, pyro likes!:jarate::steamthumbsup:)
Адский Поносер 8 月 12 日 上午 10:12 
It reminded me of hypnophobia and insomnia bro:steamsad::steamthumbsup:
Drun(H10) 8 月 10 日 上午 3:33 
combine invade backrooms
Ι.Χ Δέντων 8 月 9 日 下午 4:39 
Thanks for the port! This is great stuff.
liams2018.a 8 月 6 日 上午 3:32 
ad fu ing monsters
pioner 8 月 5 日 下午 8:45 
nice map
TMTxRabu 8 月 5 日 下午 12:28 
ohhh ok, sorry for being stupid
jangwmpt7  [作者] 8 月 5 日 下午 12:26 
@TMTxNiko They are meant to be hidden, I think. Some of them can be found in some rooms, some require some thinking and action to access (i.e. using barrels to climb in order to get to the room where the artifact is hidden), and one of them requires going into the hidden room via clipping through a wall without noclip. BTW, you can refer to the provided video to find all the artifacts if you keep struggling.
TMTxRabu 8 月 5 日 上午 11:59 
even with noclip and a tool to see the scripts is almost imposible
TMTxRabu 8 月 5 日 上午 11:59 
nice map, 1 small problem, the artefacts are so f#cking hiden