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Jeni's_Dome
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Type: Mod
文件大小
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更新日期
50.952 MB
7 月 28 日 上午 3:55
7 月 31 日 上午 4:32
5 项改动说明 ( 查看 )

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Jeni's_Dome

在 Jeni1980 的 1 个合集中
Jeni's Extras
1 件物品
描述
ABOUT
This is a standalone mod to build a glass and metal dome in DayZ Editor.

PLEASE BE AWARE THAT IF YOU EXCEED THE GAME SUPPORTED SIZE PARAMETERS, THIS WILL RESULT IN PARTS OR FULL DOME BECOMING INVISIBLE IN GAME.

THERE IS NO ISSUE WITH THIS MODEL. ENLARGE IT AT YOUR OWN DISCRETION.


On my search for interesting content for the Tailor Shop mods I came across a Giant Greenhouse model, which I simply could not resist. It is absolutely stunning.

It is large, therefore I imported it in parts that can be added together seamlessly in Editor. Also added as separate items some modifications of the exit part of the build, to enable the making of tunnels and rectangular rooms (pavilions).


Classnames of the items included:

Land_tlr_Tailors_Expo_Canopy
Land_tlr_Tailors_Expo_Dome_Back
Land_tlr_Tailors_Expo_Dome_Left
Land_tlr_Tailors_Expo_Dome_Right
Land_tlr_Tailors_Expo_Exit
Land_tlr_Tailors_Expo_Exit_Tunnel
Land_tlr_Tailors_Expo_Pavilion1
Land_tlr_Tailors_Expo_Pavilion2
Land_tlr_Tailors_Expo_Pavilion3
Land_tlr_Tailors_Expo_Tunnel

Materials used: glass, metal and stone.

I don't think that you can shoot through the glass. Please let me know if you can.

The original size of the fully assembled dome is similar to the size of the school building in Cherno.

The dome can be increased in size as you can see in the photos but, as we found out, there is a limit to what we can do. I understand that x2 and x3 works but x5 doesn't.

There are no issues with the model when placed in its original size or larger but not massively rescaled.


INSTALLATION
Install this mod like any other mod.
More information to help with this can be found here: https://www.youtube.com/watch?v=pqTJIQn7ELo.
The mod has been packed with Mikero’s Tools and tested on a local server. With it being a simple mod, no issues are expected.
Your feedback would be greatly appreciated 😊.


REPACKING AND MONETIZATION
You are welcome to repack this mod providing that:
- you make a link to the mod in your mod pack;
- you do not sell this mod to any party, prevent anyone from accessing this free content or monetize the mod;
- you do not claim, reupload or publish this mod in any domain as your own work.
If you wish to like and favourite the mod, I'd appreciate that.



CREDITS
I purchased the model under the Standard Licence here: https://www.fab.com/listings/57433b33-7e04-4937-a5cb-3fdf1a682735 and imported it myself.
I'd like to thank xakuda for completing the geometry - I could have not figured it out without you, friend.

QUESTIONS
Feel free to contact me here or on discord: hector_holmfirth.
Enjoy!
66 条留言
Jeni1980  [作者] 10 月 11 日 上午 5:25 
birdman-arael1993, thanks for your support and the recommendation! I'm definitely on a massive learning curve, leaning something new almost every day.
birdman-arael1993 10 月 9 日 下午 5:51 
i love this but reading ur comments ....i already cant wait too see you improve ur model making and more models in future
if you havent seen it i recommend Tweaks tutorials
Jeni1980  [作者] 9 月 28 日 上午 9:32 
NOMORESHIT, I welcome any modder who knows how to do this to contact me regarding commission work.
NOMORESHIT 9 月 15 日 上午 11:00 
How can we stop the rain coming thought the Dome ?
Jeni1980  [作者] 9 月 9 日 下午 12:12 
atonce
Hi!
I really appreciate your help. Thank you so much for the tips!
If I may ask you a question, how can I best contact you?
atonce 9 月 8 日 上午 5:28 
I am a casual visitor to your work, I decided to give you tips for correction if you need them. Since I remember myself, I spent a lot of time on problems with rain
atonce 9 月 8 日 上午 5:26 
another problem with your work.
Look at the tlr_tailors_expo_back_mlod model
LOD Geometry and component170 and those lying next to it.
For a room to be leak-proof, it must have a sealed roof, your geometry has holes that can also create problems for you.
Also, your Geometry LOD has too many Faces, at a quick glance, I think it can be simplified by about 4 times in each model, without any harm. By simplifying the engine's handling of geometry with your building
atonce 9 月 8 日 上午 5:21 
I also noticed that you added parameters to the Fire Geometry LOD but they are not required there, this can also cause conflicts.
In any case, I tried for a long time to figure out the problem of rain and penetrating light in my bunker.
The recommendations I described here helped me set this up for my buildings, it should help you too.
atonce 9 月 8 日 上午 5:20 
You have selected geometry autocenter = 0 in Geometry LOD
This is usually done for objects that are held in hands or somehow dynamically interacted with. Perhaps this prevents your building logic from working with the surrounding weather.
Standard building parameters
in Geometry LOD:
map=house
class=house
forcenotalpha=1
damage=no
lodnoshadow=1
atonce 9 月 8 日 上午 5:11 
Jeni1980
Hi.
So that the rain does not penetrate into your room.
It should have FACEs with textures on the outside, the normals of which are turned outward. A kind of roof made of textures.