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1.4 in the big 2025
As far as I know, there shouldn't be any overlap: SPTR deals with pawns, this mod is just a slight rewrite for map objects, like faction settlements, events, sites, whatnot. Maybe there is an overlap, and it conveniently and accidentally performs a double multiplication on world pawns (i don't think it does, but i can hope). All I know is that it works good and I run both, which makes me happy. :)
The way the code is currently, even if Arky adds an option to optimize worldobject ticks, which is what this mod does, it shouldn't break anything outright - just modify it twice.