边缘世界 RimWorld

边缘世界 RimWorld

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Adjustable Odyssey Unique Weapon Traits
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Mod, 1.6
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990.967 KB
7 月 17 日 上午 8:09
7 月 17 日 上午 10:44
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Adjustable Odyssey Unique Weapon Traits

描述
This mod allows customization by adding and removing traits on unique weapons from the Odyssey DLC.
Each unique weapon can have up to 3 traits, and traits must be added or removed at the Machining Table.
To adjust traits for unique weapons requires researching and unlocking a specific technology.
This mod allows you to only ​customize the addition or removal of traits​ for unique weapons, ​but does not enable​ directly crafting these unique weapons or purchasing them from trade caravans.

supported language:
English
ChineseSimplified (简体中文)
ChineseTraditional (繁體中文)
French (Français)
German (Deutsch)
Japanese (日本語)
Korean (한국어)
Russian (Русский)







If you feel that directly adding or removing traits of these Odyssey DLC unique weapons seems too OP, you might want to try my other alternative mods:

Allows crafting the unique weapons from the Odyssey dlc, but requires twice the materials compared to regular weapons, and generates traits and abilities randomly.


Allows unique weapons from the Odyssey dlc to be purchased from traders.




If this mod is what you need, my other mods may also suit you.

Show the CD of boss group
This Mod displays a timer on the right sidebar, for the cooldown of mechanoid boss squads summoned by a Mechanitor.​


More Apocritons In Same Wave
This mod allows the combat squad summoned by the Mechanitor, led by Apocriton, to spawn more Apocritons and their guardians in a single summon. Consequently, you can eliminate more Apocritons in the same wave attack, but the combat difficulty will also significantly increase.​



Control Sublink Ultra
This mod adds a new mechanitor implant: ​control sublink (ultra)​. Like the other two control sublinks, each installation provides ​​+6% mech work speed offset​ and ​​+1 control group. Crafting it requires ​4 advanced components​ and ​1 nanostructuring chip.



47 条留言
rain5632 10 月 7 日 上午 10:49 
How do I hang it on my charge rifle as I can't see it for extended magazines, large caliber bullets, or making Hollow Point bullets?
Frechet 9 月 29 日 下午 11:27 
@Gustav I second that.
Thorion 9 月 17 日 下午 5:25 
for persona weapons you can just use pawn editor or character editor, but for some reason this is still the only mod that changes unique weapons
BlackFranky 9 月 14 日 下午 12:43 
I just got an error where the range stats was only changed correctly after saving and reloading. But it seems to be an odyssey bug not from this mod, because it also happens when using commands to add traits.
Alexander Zagirov 9 月 13 日 上午 9:28 
Yeah, persona weapons variant would be cool.
Blochtheguy♛ 9 月 9 日 下午 6:51 
Amazing job! Is it possible to create the same mod, but for persona weapons? :happy_creep:
zwx 9 月 7 日 下午 6:09 
很好的mod,但我想能否增加一个设置来更改武器特质的上限?
Gustav 8 月 30 日 上午 3:40 
Nice work, thanks! Is it possible to make weapon trait modular? Like implants that can be installed on or uninstalled from a weapon. I want to keep the fun of searching rare traits, also to make them useful on more powerful weapons.
Can i Touch it? 8 月 29 日 下午 1:12 
My colonists keep trying to remove a trait from a Unique gun that has zero traits on it.

U should add an extra tab in the "Remove Weapon Trait" with all the traits so i can chose which trait i wan't to remove so that the colonists don't waste resources for no reason.
Neptune 8 月 16 日 下午 12:36 
as another comment has said there is a bug when trying add/remove a launcher as it doesn't work at all.