边缘世界 RimWorld

边缘世界 RimWorld

83 个评价
Out of Combat ReBoost
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.6
文件大小
发表于
更新日期
255.914 KB
7 月 17 日 上午 7:00
7 月 20 日 上午 7:07
3 项改动说明 ( 查看 )

订阅以下载
Out of Combat ReBoost

描述
zzzooommmm

Makes it so pawns move at 8x their regular speed when there are no dangers on the map (default, can go up to 20x if need be)

Original mod by Murmur
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2146654275
Rewritten from the ground up with limited C# knowledge
41 条留言
Eight3 10 月 25 日 下午 8:33 
if i want to build anything bigger than a shack its my go to. i am so grateful they've come to 1.6. thank you so much!
Salad-in 9 月 23 日 上午 4:32 
why?
MerLatus 9 月 23 日 上午 3:47 
this mod makes no sense
Sociedad 9 月 14 日 下午 12:24 
"Im fast as f boi"
Lobanych 8 月 22 日 上午 1:16 
This mod incorrectly calculates threats on the map. It only reacts to aggressive entities (raiders, aggressive animals, etc.), but does not react to agressive player pawns or hungry predators - because of this mod, a warg almost tore the head off my only miner.
You need to add a checkbox so that the speedboost is canceled for all creatures when the player's pawns are drafted, just like in the original mod
Orfanclub6 8 月 2 日 下午 1:11 
@T.Reaper It's called "No forced slowdowns" the mod you're looking for.
doom587 7 月 30 日 下午 8:47 
could you potentially make a toggle to where if any of your pawns are in combat mode that the speed boost is removed for all entities? It's slightly annoying when suddenly raiders run off at 8x speed and i cant chase them down.
Salad-in 7 月 26 日 上午 11:16 
Yes, it applies to all pawns until they enter combat.

That includes raiders.
Tal'Raziid 7 月 26 日 上午 11:07 
Is this applying to non-player pawns?
The Astonished Crow 7 月 26 日 上午 9:03 
Awesome! This is one of my must haves. Thank you very much! Suggestion: Could you add a hotkey to activate/deactivate it? Unless there is one I couldn't find it.