Half-Life: Alyx

Half-Life: Alyx

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|Portal 2| The Courtesy Call
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7 月 16 日 上午 11:57
10 月 18 日 上午 11:57
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|Portal 2| The Courtesy Call

在 NoBoi 的 1 个合集中
Everything Portal 2
14 件物品
描述
start with map sp_a1_intro1

MOTION SICKNESS WARNING: There are fast-paced sequences. This experience was designed with Smooth Locomotion in mind.
There may be issues if you use launch options that increase the default smooth locomotion speed.

If you want to get in touch with me or follow development, feel free to join this Discord server:
https://discord.gg/ch2VsXpmA2
Or you can send an email to noboi.email@gmail.com

Welcome to The Courtesy Call!
A recreation/port/remake of the first chapter of Portal 2 in Half-Life: Alyx.
This is a project I've been working on for quite a while – ever since I finished the last one in 2022. I've done my best to faithfully recreate everything within the limits of the Source 2 engine branch that Half-Life: Alyx runs on.
Other than that, I hope you enjoy. Features, known issues, credits, playtesters, and other disclaimers can be found further in this description.

Features:
Anything you find in the original maps should be here. This includes the music, the sequences, and somewhat original lighting. I updated the lighting to HLA's standards to give it a bit more flair.
Working Portal Gun! -- There are in-game hints/tutorials to help you out
Some hints are officially translated into: Spanish, German, Simplified Chinese, Polish, and Hungarian.
Functioning Player Model -- thanks again to Ritsuka for the player model prefab that I was able to modify for this project!
An in-game menu that you can open by pressing the menu button quickly 3 times.
You can preconfigure your desired settings by putting a config file in your hlvr/cfg folder. Learn more and download templates here. [drive.google.com]
No Fall Damage - The indicator might show the red skull, but you will not die if you teleport.
Environment overhaul - upscaled and more detailed textures, improved lighting, more accurate collision hulls, etc.
Working Subtitles - you will have to manually add them to your game files. Download your desired language here[drive.google.com]
and put it in your "Half-Life Alyx\game\hlvr\resource\subtitles" directory.

Credits:
Valve for creating Portal 2 and Half-Life: Alyx
FrostEpex for making and scripting the Portal Gun, and for creating the workshop icon
Adesi for scripting the original Portal Gun
CementStairs for making the portal visual effect
Escapist for remaking some textures and materials
The ApertureVR team for their amazing prefabs and ported Portal 2 assets[github.com]
Ritsuka for the player model prefab
Kabubu for the barehanded hand models
Krotter for Hungarian translations of some hint text
Oktocentillion for a high quality chamber frame model
Disko for high quality metal materials and higher poly Wheatley model

Playtesters:
FrostEpex
Willhart
Brainstorm
PeterJ - also translated hints into Polish :)
λrokh

Known issues:
The container ride models have certain bits that flail about like they have a mind of their own. These models are absolutely cursed and I guarantee that I did the best I could to make them stable.
This addon was developed and tested with smooth locomotion in mind (no teleporting). There may be unknown things that break if teleportation is the primary movement method. Or maybe not. I haven't tested :P

Other disclaimers:
This addon makes use of custom hints. You don't need to change your launch options, we automatically enable the game instructor hints when you load into each map that uses custom hints.
I have not tested the NoVR mod at all, and I don't expect that it'll work with this addon.
The skip ride button in intro1 may be buggy. It depends on when and where you use it. I know for certain that it works completely fine if you use it right at the start of the map.
For those wondering: why would I play this and not the Portal 2 VR mod or use VorpX? Well, I suppose it would be for the atmosphere and cinematics in a graphically updated engine. In some ways, those mods might be better. In some ways, this mod might be better. For example, the portals in this mod don't compare to those mods. This mod serves as a proof of concept for what a Source 2 portal game could be. There's beauty in options, so play whatever you want!

Remember, you must download the required addons, or you will be missing many necessary assets for this addon to work. Make sure to ONLY have this addon and the required addons enabled when trying to play this addon.
热门讨论 查看全部(15)
16
9 月 19 日 上午 12:22
Crash after Wheatley's docking station maneuver
RiXJam
5
9 月 5 日 上午 10:40
When the 1st map loads, it's mostly a wireframe room and my "hands" are just the word "ERROR"
alienux
7
7 月 18 日 上午 2:04
stuck elevator, teleport issues in credits map - by Millie
NoBoi
81 条留言
FrostEpex  [作者] 2 小时以前 
Make sure you don't have any other addons enabled at the same time. You must have only this addon and the required addons enabled before you start a map.
PENGUINO 7 小时以前 
also portals just dont work
PENGUINO 7 小时以前 
i cant use my portal gun
galunga 11 月 13 日 上午 10:13 
jesus wheatley is three times the size of my head
LukeP 11 月 11 日 下午 6:20 
Wow this is really good.
SillySpaceCat 10 月 18 日 下午 8:08 
I'm sorry to ask you, but can you please make a resource pack with goldsrc skyboxes ported to Source 2 from Half-Life 1 and Counter-Strike?
Second Legend 10 月 18 日 下午 2:16 
1st to do after my VR back :lunar2019piginablanket:
DJ 10 月 17 日 上午 7:13 
I love this, even though I am playing on Linux and there are some issues.
Krampbob 10 月 15 日 下午 9:41 
I now have dry lips due to my jaw being dropped the whole time I played this. Absolutely incredible seeing Portal 2 in the Source 2 engine and in VR!!
Sinplea 10 月 15 日 下午 4:39 
Incredible. Works.