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My only issue is: the scale! I love it, my PC doesn't. As Niewyspany mentioned before me, there is serious performance issues and lag spikes due to the amount of buildings the game has to render. Even when turning graphic settings to minimum, any action that changes the 3D model of the map, a change in polygon count, either altering terrain or placing/removing a building causes the game to freeze and stutter for durations increasing from around 5 up to 30 seconds. The biggest lag spikes happened to me when ugrading roads, and if my camera was pointed in the right direction, I could see a "wave" coming towards me from the opposite side of the map as the game seemed to update every single building.
My PC is no longer as new as it once was (it was the best money could buy back in 2018) and the issues I have experienced may not occur on everybody's game, however, fair warning!
Additionally, I was using old topographic maps, such as this one: http://maps.mapywig.org/m/German_maps/series/025K_TK25/2553_Stettin_1938_2.jpg to determine which streets/buildings/forests etc. existed back in 1945.