Starbound

Starbound

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IC10 Programmable Logic Circuits (Beta)
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7 月 14 日 上午 3:49
7 月 14 日 上午 4:04
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IC10 Programmable Logic Circuits (Beta)

描述
A mod that adds Integrated Circuits and IC10 assembly language from game Stationeers.
Comes with high-quality text editor, which I coded by my own since Starbound text fields does not support selecting or copy pasting bruh

Currently beta. Available functions can be checked by unpacking the mod and opening instructions.lua. There's currently no way to check functions in-game.

Currently supported functions: https://pastebin.com/raw/Ts7V5Cwq
18 条留言
MoistTowelette 10 月 19 日 上午 11:38 
running a heavily modded list/game and this makes my own OpenStarbound crash, but am absolutely following progress
scripper2002 8 月 5 日 上午 11:38 
the mode need to compatible with SIP
Supersonic Pixel Junkie 7 月 20 日 上午 1:59 
goated with the source. I might have to play another run.
Bunny 7 月 19 日 上午 9:36 
zach has spent decades preparing me for this very mod
KnightPilotRed. 7 月 17 日 下午 11:10 
shit, soon enough we'll be able to make videogames in starbound. this is gonna be fun.
StarDiDust 7 月 17 日 下午 7:38 
dude this is amazing, i didnt think this game still could have this kind of community, love it, kinda want to get back again
Arcane 7 月 17 日 下午 2:23 
I don't know how to script in Lua so I won't use this but this is just such an awesome feature and I love how the text editor keeps the starbound aesthetic. Incredible work
Krandal 7 月 17 日 下午 1:14 
Looks amazing idea.
Ewok116 7 月 16 日 上午 5:35 
must have
have youplayedthehitgameamongus  [作者] 7 月 15 日 下午 7:58 
Its pretty simple actually, registers are variables and you index them by r[register number], like r0 r1 r2 r3 … max r15 or r16 i forgor

“move r0 1” sets r0 to 1, “s 0 r0” sets output #0 to r0 which is set to 1 from previous instruction